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diff --git a/Content/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.md b/Content/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.md new file mode 100644 index 0000000..f10180a --- /dev/null +++ b/Content/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.md @@ -0,0 +1,96 @@ +--- +date: 2020-06-02 23:23 +description: Compiling AutoDock Vina on iOS +tags: iOS, Jailbreak, Cheminformatics, AutoDock Vina, Molecular-Docking +--- + +# Compiling AutoDock Vina on iOS + +Why? Because I can. + + +## Installing makedepend + +`makedepend` is a Unix tool used to generate dependencies of C source files. Most modern programs do not use this anymore, but then again AutoDock Vina's source code hasn't been changed since 2011. The first hurdle came when I saw that there was no makedepend command, neither was there any package on any development repository for iOS. So, I tracked down the original source code for `makedepend` (https://github.com/DerellLicht/makedepend). According to the repository this is actually the source code for the makedepend utility that came with some XWindows distribution back around Y2K. I am pretty sure there is a problem with my current compiler configuration because I had to manually edit the `Makefile` to provide the path to the iOS SDKs using the `-isysroot` flag. + + +## Editing the Makefile + +Original Makefile ( I used the provided mac Makefile base ) + +``` +BASE=/usr/local +BOOST_VERSION=1_41 +BOOST_INCLUDE = $(BASE)/include +C_PLATFORM=-arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.4 +GPP=/usr/bin/g++ +C_OPTIONS= -O3 -DNDEBUG +BOOST_LIB_VERSION= + +include ../../makefile_common +``` + +I installed Boost 1.68.0-1 from Sam Bingner's repository. ( Otherwise I would have had to compile boost too 😫 ) + +Edited Makefile + +``` +BASE=/usr +BOOST_VERSION=1_68 +BOOST_INCLUDE = $(BASE)/include +C_PLATFORM=-arch arm64 -isysroot /var/sdks/Latest.sdk +GPP=/usr/bin/g++ +C_OPTIONS= -O3 -DNDEBUG +BOOST_LIB_VERSION= + +include ../../makefile_common + +``` + +## Updating the Source Code + +Of course since Boost 1.41 many things have been added and deprecated, that is why I had to edit the source code to make it work with version 1.68 + +### Error 1 - No Matching Constructor + +``` +../../../src/main/main.cpp:50:9: error: no matching constructor for initialization of 'path' (aka 'boost::filesystem::path') +return path(str, boost::filesystem::native); +``` + +This was an easy fix, I just commented this and added a return statement to return the path + +``` +return path(str) +``` + +### Error 2 - No Member Named 'native_file_string' + +``` +../../../src/main/main.cpp:665:57: error: no member named 'native_file_string' in 'boost::filesystem::path' + std::cerr << "\n\nError: could not open \"" << e.name.native_file_string() << "\" for " << (e.in ? "reading" : "writing") << ".\n"; + ~~~~~~ ^ +../../../src/main/main.cpp:677:80: error: no member named 'native_file_string' in 'boost::filesystem::path' + std::cerr << "\n\nParse error on line " << e.line << " in file \"" << e.file.native_file_string() << "\": " << e.reason << '\n'; + ~~~~~~ ^ +2 errors generated. +``` + +Turns out `native_file_string` was deprecated in Boost 1.57 and replaced with just `string` + +### Error 3 - Library Not Found + +This one still boggles me because there was no reason for it to not work, as a workaround I downloaded the DEB, extracted it and used that path for compiling. + +### Error 4 - No Member Named 'native_file_string' Again. + +But, this time in another file and I quickly fixed it + +## Moment of Truth + +Obviously it was working on my iPad, but would it work on another device? I transferred the compiled binary and + +!["AutoDock Vina running on my iPhone"](/assets/posts/autodock-vina/s1.png) + + +The package is available on my repository and only depends on boost. ( Both, Vina and Vina-Split are part of the package) |