From f6d2141a480dd6b5b8ee0e48d43bb64773232791 Mon Sep 17 00:00:00 2001 From: Navan Chauhan Date: Tue, 26 Mar 2024 23:38:14 -0600 Subject: add header ids --- .../2020-06-02-Compiling-AutoDock-Vina-on-iOS.html | 24 +++++++++++----------- 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'docs/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.html') diff --git a/docs/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.html b/docs/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.html index a1f4df6..1aed192 100644 --- a/docs/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.html +++ b/docs/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.html @@ -6,13 +6,13 @@ - Compiling AutoDock Vina on iOS + id="compiling-autodock-vina-on-ios">Compiling AutoDock Vina on iOS - - + Compiling AutoDock Vina on iOS" /> + Compiling AutoDock Vina on iOS" /> @@ -44,15 +44,15 @@
-

Compiling AutoDock Vina on iOS

+

Compiling AutoDock Vina on iOS

Why? Because I can.

-

Installing makedepend

+

Installing makedepend

makedepend is a Unix tool used to generate dependencies of C source files. Most modern programs do not use this anymore, but then again AutoDock Vina's source code hasn't been changed since 2011. The first hurdle came when I saw that there was no makedepend command, neither was there any package on any development repository for iOS. So, I tracked down the original source code for makedepend (https://github.com/DerellLicht/makedepend). According to the repository this is actually the source code for the makedepend utility that came with some XWindows distribution back around Y2K. I am pretty sure there is a problem with my current compiler configuration because I had to manually edit the Makefile to provide the path to the iOS SDKs using the -isysroot flag.

-

Editing the Makefile

+

Editing the Makefile

Original Makefile ( I used the provided mac Makefile base )

@@ -83,11 +83,11 @@ include ../../makefile_common -

Updating the Source Code

+

Updating the Source Code

Of course since Boost 1.41 many things have been added and deprecated, that is why I had to edit the source code to make it work with version 1.68

-

Error 1 - No Matching Constructor

+

Error 1 - No Matching Constructor

../../../src/main/main.cpp:50:9: error: no matching constructor for initialization of 'path' (aka 'boost::filesystem::path')
 return path(str, boost::filesystem::native);
@@ -98,7 +98,7 @@ return path(str, boost::filesystem::native);
 
return path(str)
 
-

Error 2 - No Member Named 'nativefilestring'

+

Error 2 - No Member Named 'nativefilestring'

../../../src/main/main.cpp:665:57: error: no member named 'native_file_string' in 'boost::filesystem::path'
                 std::cerr << "\n\nError: could not open \"" << e.name.native_file_string() << "\" for " << (e.in ? "reading" : "writing") << ".\n";
@@ -111,15 +111,15 @@ return path(str, boost::filesystem::native);
 
 

Turns out native_file_string was deprecated in Boost 1.57 and replaced with just string

-

Error 3 - Library Not Found

+

Error 3 - Library Not Found

This one still boggles me because there was no reason for it to not work, as a workaround I downloaded the DEB, extracted it and used that path for compiling.

-

Error 4 - No Member Named 'nativefilestring' Again.

+

Error 4 - No Member Named 'nativefilestring' Again.

But, this time in another file and I quickly fixed it

-

Moment of Truth

+

Moment of Truth

Obviously it was working on my iPad, but would it work on another device? I transferred the compiled binary and

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