Compiling AutoDock Vina on iOS
Why? Because I can.
Installing makedepend
makedepend
is a Unix tool used to generate dependencies of C source files. Most modern programs do not use this anymore, but then again AutoDock Vina's source code hasn't been changed since 2011. The first hurdle came when I saw that there was no makedepend command, neither was there any package on any development repository for iOS. So, I tracked down the original source code for makedepend
(https://github.com/DerellLicht/makedepend). According to the repository this is actually the source code for the makedepend utility that came with some XWindows distribution back around Y2K. I am pretty sure there is a problem with my current compiler configuration because I had to manually edit the Makefile
to provide the path to the iOS SDKs using the -isysroot
flag.
Editing the Makefile
Original Makefile ( I used the provided mac Makefile base )
BASE=/usr/local
BOOST_VERSION=1_41
BOOST_INCLUDE = $(BASE)/include
C_PLATFORM=-arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.4
GPP=/usr/bin/g++
C_OPTIONS= -O3 -DNDEBUG
BOOST_LIB_VERSION=
include ../../makefile_common
I installed Boost 1.68.0-1 from Sam Bingner's repository. ( Otherwise I would have had to compile boost too 😫 )
Edited Makefile
BASE=/usr
BOOST_VERSION=1_68
BOOST_INCLUDE = $(BASE)/include
C_PLATFORM=-arch arm64 -isysroot /var/sdks/Latest.sdk
GPP=/usr/bin/g++
C_OPTIONS= -O3 -DNDEBUG
BOOST_LIB_VERSION=
include ../../makefile_common
Updating the Source Code
Of course since Boost 1.41 many things have been added and deprecated, that is why I had to edit the source code to make it work with version 1.68
Error 1 - No Matching Constructor
../../../src/main/main.cpp:50:9: error: no matching constructor for initialization of 'path' (aka 'boost::filesystem::path')
return path(str, boost::filesystem::native);
This was an easy fix, I just commented this and added a return statement to return the path
return path(str)
Error 2 - No Member Named 'nativefilestring'
../../../src/main/main.cpp:665:57: error: no member named 'native_file_string' in 'boost::filesystem::path'
std::cerr << "\n\nError: could not open \"" << e.name.native_file_string() << "\" for " << (e.in ? "reading" : "writing") << ".\n";
~~~~~~ ^
../../../src/main/main.cpp:677:80: error: no member named 'native_file_string' in 'boost::filesystem::path'
std::cerr << "\n\nParse error on line " << e.line << " in file \"" << e.file.native_file_string() << "\": " << e.reason << '\n';
~~~~~~ ^
2 errors generated.
Turns out native_file_string
was deprecated in Boost 1.57 and replaced with just string
Error 3 - Library Not Found
This one still boggles me because there was no reason for it to not work, as a workaround I downloaded the DEB, extracted it and used that path for compiling.
Error 4 - No Member Named 'nativefilestring' Again.
But, this time in another file and I quickly fixed it
Moment of Truth
Obviously it was working on my iPad, but would it work on another device? I transferred the compiled binary and
The package is available on my repository and only depends on boost. ( Both, Vina and Vina-Split are part of the package)