// // Player.swift // Sage // // Copyright 2016-2017 Nikolai Vazquez // Modified by SuperGeroy // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // /// A chess game player. public struct Player: Equatable, CustomStringConvertible { /// A player kind. public enum Kind: String, CustomStringConvertible { /// Human player kind. case human = "Human" /// Computer player kind. case computer = "Computer" /// Boolean indicating `self` is a human. public var isHuman: Bool { return self == .human } /// Boolean indicating `self` is a computer. public var isComputer: Bool { return self == .computer } /// A textual representation of this instance. public var description: String { return rawValue } } /// The player's kind. public var kind: Kind /// The player's name. public var name: String? /// The player's elo rating. public var elo: UInt? /// A textual representation of this instance. public var description: String { return "Player(kind: \(kind), name: \(name._altDescription), elo: \(elo._altDescription))" } /// Create a player with `kind` and `name`. /// /// - parameter kind: The player's kind. Default is human. /// - parameter name: The player's name. Default is `nil`. /// - parameter elo: The player's elo rating. Default is `nil`. public init(kind: Kind = .human, name: String? = nil, elo: UInt? = nil) { self.kind = kind self.name = name self.elo = elo } } /// Returns `true` if the players are the same. public func == (lhs: Player, rhs: Player) -> Bool { return lhs.kind == rhs.kind && lhs.name == rhs.name && lhs.elo == rhs.elo }