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+//
+// gopherClient.swift
+//
+//
+// Created by Navan Chauhan on 12/12/23.
+//
+
+import Foundation
+import GopherHelpers
+import NIO
+import NIOTransportServices
+
+/// `GopherClient` is a class for handling network connections and requests to Gopher servers.
+///
+/// This client utilizes Swift NIO for efficient, non-blocking network operations. It automatically
+/// chooses the appropriate `EventLoopGroup` based on the running platform:
+/// - On iOS/macOS 10.14+, it uses `NIOTSEventLoopGroup` for optimal performance.
+/// - On Linux or older Apple platforms, it falls back to `MultiThreadedEventLoopGroup`.
+///
+/// The client supports both synchronous (completion handler-based) and asynchronous (Swift concurrency) APIs
+/// for sending requests to Gopher servers.
+public class GopherClient {
+ /// The event loop group used for managing network operations.
+ private let group: EventLoopGroup
+
+ /// Initializes a new instance of `GopherClient`.
+ ///
+ /// This initializer automatically selects the appropriate `EventLoopGroup` based on the running platform.
+ public init() {
+ #if os(Linux)
+ self.group = MultiThreadedEventLoopGroup(numberOfThreads: System.coreCount)
+ #else
+ if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, visionOS 1.0, *) {
+ self.group = NIOTSEventLoopGroup()
+ } else {
+ self.group = MultiThreadedEventLoopGroup(numberOfThreads: System.coreCount)
+ }
+ #endif
+ }
+
+ /// Cleans up resources when the instance is deinitialized.
+ deinit {
+ self.shutdownEventLoopGroup()
+ }
+
+ /// Sends a request to a Gopher server using a completion handler.
+ ///
+ /// This method asynchronously establishes a connection, sends the request, and calls the completion
+ /// handler with the result.
+ ///
+ /// - Parameters:
+ /// - host: The host address of the Gopher server.
+ /// - port: The port of the Gopher server. Defaults to 70.
+ /// - message: The message to be sent to the server.
+ /// - completion: A closure that handles the result of the request. It takes a `Result` type
+ /// which either contains an array of `gopherItem` on success or an `Error` on failure.
+ public func sendRequest(
+ to host: String,
+ port: Int = 70,
+ message: String,
+ completion: @escaping (Result<[gopherItem], Error>) -> Void
+ ) {
+ let bootstrap = self.createBootstrap(message: message, completion: completion)
+ bootstrap.connect(host: host, port: port).whenComplete { result in
+ switch result {
+ case .success(let channel):
+ channel.closeFuture.whenComplete { _ in
+ print("Connection closed")
+ }
+ case .failure(let error):
+ completion(.failure(error))
+ }
+ }
+ }
+
+ /// Sends a request to a Gopher server using Swift concurrency.
+ ///
+ /// This method asynchronously establishes a connection and sends the request,
+ /// returning the result as an array of `gopherItem`.
+ ///
+ /// - Parameters:
+ /// - host: The host address of the Gopher server.
+ /// - port: The port of the Gopher server. Defaults to 70.
+ /// - message: The message to be sent to the server.
+ ///
+ /// - Returns: An array of `gopherItem` representing the server's response.
+ ///
+ /// - Throws: An error if the connection fails or the server returns an invalid response.
+ @available(iOS 13.0, *)
+ @available(macOS 10.15, *)
+ public func sendRequest(to host: String, port: Int = 70, message: String) async throws
+ -> [gopherItem]
+ {
+ return try await withCheckedThrowingContinuation { continuation in
+ let bootstrap = self.createBootstrap(message: message) { result in
+ continuation.resume(with: result)
+ }
+
+ bootstrap.connect(host: host, port: port).whenComplete { result in
+ switch result {
+ case .success(let channel):
+ channel.closeFuture.whenComplete { _ in
+ print("Connection Closed")
+ }
+ case .failure(let error):
+ continuation.resume(throwing: error)
+ }
+ }
+ }
+ }
+
+ /// Creates a bootstrap for connecting to a Gopher server.
+ ///
+ /// This method sets up the appropriate bootstrap based on the platform and configures
+ /// the channel with a `GopherRequestResponseHandler`.
+ ///
+ /// - Parameters:
+ /// - message: The message to be sent to the server.
+ /// - completion: A closure that handles the result of the request.
+ ///
+ /// - Returns: A `NIOClientTCPBootstrapProtocol` configured for Gopher communication.
+ private func createBootstrap(
+ message: String,
+ completion: @escaping (Result<[gopherItem], Error>) -> Void
+ ) -> NIOClientTCPBootstrapProtocol {
+ let handler = GopherRequestResponseHandler(message: message, completion: completion)
+
+ #if os(Linux)
+ return ClientBootstrap(group: group)
+ .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
+ .channelInitializer { channel in
+ channel.pipeline.addHandler(handler)
+ }
+ #else
+ if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, visionOS 1.0, *) {
+ return NIOTSConnectionBootstrap(group: group)
+ .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
+ .channelInitializer { channel in
+ channel.pipeline.addHandler(handler)
+ }
+ } else {
+ return ClientBootstrap(group: group)
+ .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
+ .channelInitializer { channel in
+ channel.pipeline.addHandler(handler)
+ }
+ }
+ #endif
+ }
+
+ /// Shuts down the event loop group, releasing any resources.
+ ///
+ /// This method is called during deinitialization to ensure clean shutdown of network resources.
+ private func shutdownEventLoopGroup() {
+ do {
+ try group.syncShutdownGracefully()
+ } catch {
+ print("Error shutting down event loop group: \(error)")
+ }
+ }
+}