diff options
Diffstat (limited to 'Sources/swiftGopherClient/gopherClient.swift')
-rw-r--r-- | Sources/swiftGopherClient/gopherClient.swift | 129 |
1 files changed, 76 insertions, 53 deletions
diff --git a/Sources/swiftGopherClient/gopherClient.swift b/Sources/swiftGopherClient/gopherClient.swift index eabbbc4..c7542ee 100644 --- a/Sources/swiftGopherClient/gopherClient.swift +++ b/Sources/swiftGopherClient/gopherClient.swift @@ -6,67 +6,90 @@ // import Foundation +import GopherHelpers import NIO import NIOTransportServices -import GopherHelpers +/// `GopherClient` is a class for handling network connections and requests to Gopher servers. +/// +/// It utilizes `NIOTSEventLoopGroup` on iOS/macOS (Not sure why you would run this on watchOS/tvOS but it supports that as well) for network operations, falling back to `MultiThreadedEventLoopGroup` otherwise. public class GopherClient { - private let group: EventLoopGroup + private let group: EventLoopGroup - public init() { - if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, *) { - self.group = NIOTSEventLoopGroup() - } else { - self.group = MultiThreadedEventLoopGroup(numberOfThreads: System.coreCount) - } + /// Initializes a new instance of `GopherClient`. + /// + /// It automatically chooses the appropriate `EventLoopGroup` based on the running platform. + public init() { + if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, *) { + self.group = NIOTSEventLoopGroup() + } else { + self.group = MultiThreadedEventLoopGroup(numberOfThreads: System.coreCount) } + } - deinit { - try? group.syncShutdownGracefully() - } + deinit { + try? group.syncShutdownGracefully() + } - public func sendRequest(to host: String, port: Int = 70, message: String, completion: @escaping (Result<[gopherItem], Error>) -> Void) { - if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, *) { - let bootstrap = NIOTSConnectionBootstrap(group: group) - .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) - .channelInitializer { channel in - channel.pipeline.addHandler(GopherRequestResponseHandler(message: message, completion: completion)) - } - bootstrap.connect(host: host, port: port).whenComplete { result in - switch result { - case .success(let channel): - channel.closeFuture.whenComplete { _ in - print("Connection closed") - } - case .failure(let error): - completion(.failure(error)) - } - } - } else { - let bootstrap = ClientBootstrap(group: group) - .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) - .channelInitializer { channel in - channel.pipeline.addHandler(GopherRequestResponseHandler(message: message, completion: completion)) - } - bootstrap.connect(host: host, port: port).whenComplete { result in - switch result { - case .success(let channel): - channel.closeFuture.whenComplete { _ in - print("Connection closed") - } - case .failure(let error): - completion(.failure(error)) - } - } + /// Sends a request to a Gopher server. + /// + /// - Parameters: + /// - host: The host address of the Gopher server. + /// - port: The port of the Gopher server. Defaults to 70. + /// - message: The message to be sent to the server. + /// - completion: A closure that handles the result of the request. + /// + /// The method asynchronously establishes a connection, sends the request, and calls the completion handler with the result. + public func sendRequest( + to host: String, port: Int = 70, message: String, + completion: @escaping (Result<[gopherItem], Error>) -> Void + ) { + if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, *) { + let bootstrap = NIOTSConnectionBootstrap(group: group) + .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) + .channelInitializer { channel in + channel.pipeline.addHandler( + GopherRequestResponseHandler(message: message, completion: completion)) } - - } - - private func shutdownEventLoopGroup() { - do { - try group.syncShutdownGracefully() - } catch { - print("Error shutting down event loop group: \(error)") - } + bootstrap.connect(host: host, port: port).whenComplete { result in + switch result { + case .success(let channel): + channel.closeFuture.whenComplete { _ in + print("Connection closed") + } + case .failure(let error): + completion(.failure(error)) + } + } + } else { + let bootstrap = ClientBootstrap(group: group) + .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) + .channelInitializer { channel in + channel.pipeline.addHandler( + GopherRequestResponseHandler(message: message, completion: completion)) } + bootstrap.connect(host: host, port: port).whenComplete { result in + switch result { + case .success(let channel): + channel.closeFuture.whenComplete { _ in + print("Connection closed") + } + case .failure(let error): + completion(.failure(error)) + } + } + } + + } + + /// Shuts down the event loop group, releasing any resources. + /// + /// This method is called during deinitialization to ensure clean shutdown of network resources. + private func shutdownEventLoopGroup() { + do { + try group.syncShutdownGracefully() + } catch { + print("Error shutting down event loop group: \(error)") + } + } } |