// // gopherClient.swift // // // Created by Navan Chauhan on 12/12/23. // import Foundation import GopherHelpers import NIO import NIOTransportServices /// `GopherClient` is a class for handling network connections and requests to Gopher servers. /// /// It utilizes `NIOTSEventLoopGroup` on iOS/macOS (Not sure why you would run this on watchOS/tvOS but it supports that as well) for network operations, falling back to `MultiThreadedEventLoopGroup` otherwise. public class GopherClient { private let group: EventLoopGroup /// Initializes a new instance of `GopherClient`. /// /// It automatically chooses the appropriate `EventLoopGroup` based on the running platform. public init() { if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, visionOS 1.0, *) { self.group = NIOTSEventLoopGroup() } else { self.group = MultiThreadedEventLoopGroup(numberOfThreads: System.coreCount) } } deinit { try? group.syncShutdownGracefully() } /// Sends a request to a Gopher server. /// /// - Parameters: /// - host: The host address of the Gopher server. /// - port: The port of the Gopher server. Defaults to 70. /// - message: The message to be sent to the server. /// - completion: A closure that handles the result of the request. /// /// The method asynchronously establishes a connection, sends the request, and calls the completion handler with the result. public func sendRequest( to host: String, port: Int = 70, message: String, completion: @escaping (Result<[gopherItem], Error>) -> Void ) { if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, visionOS 1.0, *) { let bootstrap = NIOTSConnectionBootstrap(group: group) .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) .channelInitializer { channel in channel.pipeline.addHandler( GopherRequestResponseHandler(message: message, completion: completion)) } bootstrap.connect(host: host, port: port).whenComplete { result in switch result { case .success(let channel): channel.closeFuture.whenComplete { _ in print("Connection closed") } case .failure(let error): completion(.failure(error)) } } } else { let bootstrap = ClientBootstrap(group: group) .channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) .channelInitializer { channel in channel.pipeline.addHandler( GopherRequestResponseHandler(message: message, completion: completion)) } bootstrap.connect(host: host, port: port).whenComplete { result in switch result { case .success(let channel): channel.closeFuture.whenComplete { _ in print("Connection closed") } case .failure(let error): completion(.failure(error)) } } } } /// Shuts down the event loop group, releasing any resources. /// /// This method is called during deinitialization to ensure clean shutdown of network resources. private func shutdownEventLoopGroup() { do { try group.syncShutdownGracefully() } catch { print("Error shutting down event loop group: \(error)") } } }