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//
// gopherClient.swift
//
//
// Created by Navan Chauhan on 12/12/23.
//
import Foundation
import GopherHelpers
import NIO
import NIOTransportServices
/// `GopherClient` is a class for handling network connections and requests to Gopher servers.
///
/// It utilizes `NIOTSEventLoopGroup` on iOS/macOS (Not sure why you would run this on watchOS/tvOS but it supports that as well) for network operations, falling back to `MultiThreadedEventLoopGroup` otherwise.
public class GopherClient {
private let group: EventLoopGroup
/// Initializes a new instance of `GopherClient`.
///
/// It automatically chooses the appropriate `EventLoopGroup` based on the running platform.
public init() {
if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, visionOS 1.0, *) {
self.group = NIOTSEventLoopGroup()
} else {
self.group = MultiThreadedEventLoopGroup(numberOfThreads: System.coreCount)
}
}
deinit {
try? group.syncShutdownGracefully()
}
/// Sends a request to a Gopher server.
///
/// - Parameters:
/// - host: The host address of the Gopher server.
/// - port: The port of the Gopher server. Defaults to 70.
/// - message: The message to be sent to the server.
/// - completion: A closure that handles the result of the request.
///
/// The method asynchronously establishes a connection, sends the request, and calls the completion handler with the result.
public func sendRequest(
to host: String, port: Int = 70, message: String,
completion: @escaping (Result<[gopherItem], Error>) -> Void
) {
if #available(macOS 10.14, iOS 12.0, tvOS 12.0, watchOS 6.0, visionOS 1.0, *) {
let bootstrap = NIOTSConnectionBootstrap(group: group)
.channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
.channelInitializer { channel in
channel.pipeline.addHandler(
GopherRequestResponseHandler(message: message, completion: completion))
}
bootstrap.connect(host: host, port: port).whenComplete { result in
switch result {
case .success(let channel):
channel.closeFuture.whenComplete { _ in
print("Connection closed")
}
case .failure(let error):
completion(.failure(error))
}
}
} else {
let bootstrap = ClientBootstrap(group: group)
.channelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1)
.channelInitializer { channel in
channel.pipeline.addHandler(
GopherRequestResponseHandler(message: message, completion: completion))
}
bootstrap.connect(host: host, port: port).whenComplete { result in
switch result {
case .success(let channel):
channel.closeFuture.whenComplete { _ in
print("Connection closed")
}
case .failure(let error):
completion(.failure(error))
}
}
}
}
/// Shuts down the event loop group, releasing any resources.
///
/// This method is called during deinitialization to ensure clean shutdown of network resources.
private func shutdownEventLoopGroup() {
do {
try group.syncShutdownGracefully()
} catch {
print("Error shutting down event loop group: \(error)")
}
}
}
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