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# Using Eye aspect ratio
from scipy.spatial import distance as dist
from imutils.video import VideoStream
from imutils import face_utils
from threading import Thread
import numpy as np
import playsound
import argparse
import imutils
import time
import dlib
import cv2
def sound_alarm():
print('You Sleep You Lose')
def eye_aspect_ratio(eye):
# Computes the euclidean distances between the two sets of eyes
A = dist.euclidean(eye[1], eye[5])
B = dist.euclidean(eye[2], eye[4])
# compute the euclidean distance between the horizontal
# eye landmark (x, y)-coordinates
C = dist.euclidean(eye[0], eye[3])
# compute the eye aspect ratio
ear = (A + B) / (2.0 * C)
# return the eye aspect ratio
return ear
shape_predictor = "../files/shape_predictor_68_face_landmarks.dat"
EYE_AR_THRESH = 0.2 # If the EAR goes < this for 48 frames, it is counted as drowsiness
EYE_AR_CONSEC_FRAMES = 48
COUNTER = 0
ALERT = False
# initialize dlib's face detector (HOG-based) and then create
# the facial landmark predictor
print("Initialising Facial Landmark Predictor...")
detector = dlib.get_frontal_face_detector()
predictor = dlib.shape_predictor(shape_predictor)
(lStart, lEnd) = face_utils.FACIAL_LANDMARKS_IDXS["left_eye"]
(rStart, rEnd) = face_utils.FACIAL_LANDMARKS_IDXS["right_eye"]
print("Starting Video Stream...")
vs = VideoStream(src=0).start()
time.sleep(1.0)
while True:
frame = vs.read()
frame = imutils.resize(frame, width=450)
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
rects = detector(gray, 0)
for rect in rects:
shape = predictor(gray, rect)
shape = face_utils.shape_to_np(shape)
# extract the left and right eye coordinates, then use the
# coordinates to compute the eye aspect ratio for both eyes
leftEye = shape[lStart:lEnd]
rightEye = shape[rStart:rEnd]
leftEAR = eye_aspect_ratio(leftEye)
rightEAR = eye_aspect_ratio(rightEye)
# average the eye aspect ratio together for both eyes
ear = (leftEAR + rightEAR) / 2.0
# compute the convex hull for the left and right eye, then
# visualize each of the eyes
leftEyeHull = cv2.convexHull(leftEye)
rightEyeHull = cv2.convexHull(rightEye)
cv2.drawContours(frame, [leftEyeHull], -1, (0, 255, 0), 1)
cv2.drawContours(frame, [rightEyeHull], -1, (0, 255, 0), 1)
# check to see if the eye aspect ratio is below the blink
# threshold, and if so, increment the blink frame counter
if ear < EYE_AR_THRESH:
COUNTER += 1
# if the eyes were closed for a sufficient number of
# then sound the alarm
if COUNTER >= EYE_AR_CONSEC_FRAMES:
# if the alarm is not on, turn it on
if not ALARM_ON:
ALARM_ON = True
# draw an alarm on the frame
cv2.putText(frame, "Sleepiness Detected!", (10, 30),
cv2.FONT_HERSHEY_SIMPLEX, 0.7, (0, 0, 255), 2)
print("Sleepiness Detected!")
print("\a");print("\a");print("\a");print("\a");print("\a")
print("\a");print("\a");print("\a");print("\a");print("\a")
print("\a");print("\a");print("\a");print("\a");print("\a")
else:
COUNTER = 0
ALARM_ON = False
cv2.putText(frame, "Ratio: {:.2f}".format(ear), (300, 30),
cv2.FONT_HERSHEY_SIMPLEX, 0.7, (0, 0, 255), 2)
# show the frame
cv2.imshow("Frame", frame)
key = cv2.waitKey(1) & 0xFF
# if the `q` key was pressed, break from the loop
if key == ord("q"):
break
# do a bit of cleanup
cv2.destroyAllWindows()
vs.stop()
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