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path: root/iTexSnip/Utils/ImageUtils.swift
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//
//  ImageUtils.swift
//  iTexSnip
//
//  Created by Navan Chauhan on 10/13/24.
//

import Foundation
import CoreImage
import AppKit

let IMAGE_MEAN: CGFloat = 0.9545467
let IMAGE_STD: CGFloat = 0.15394445
let FIXED_IMG_SIZE: CGFloat = 448
let IMG_CHANNELS: Int = 1
let MIN_HEIGHT: CGFloat = 12
let MIN_WIDTH: CGFloat = 30

// Load image from URL
func loadImage(from urlString: String) -> NSImage? {
    guard let url = URL(string: urlString), let imageData = try? Data(contentsOf: url) else {
        return nil
    }
    return NSImage(data: imageData)
}

// Helper to convert NSImage to CIImage
func nsImageToCIImage(_ image: NSImage) -> CIImage? {
    guard let data = image.tiffRepresentation,
          let bitmapImage = NSBitmapImageRep(data: data),
          let cgImage = bitmapImage.cgImage else {
        return nil
    }
    return CIImage(cgImage: cgImage)
}

func trimWhiteBorder(image: CIImage) -> CIImage? {
    let context = CIContext()

    // Render the CIImage to a CGImage for pixel analysis
    guard let cgImage = context.createCGImage(image, from: image.extent) else {
        return nil
    }
    
    // Access the pixel data
    let width = cgImage.width
    let height = cgImage.height
    let colorSpace = CGColorSpaceCreateDeviceRGB()
    let bytesPerPixel = 4
    let bytesPerRow = bytesPerPixel * width
    let bitmapInfo = CGImageAlphaInfo.premultipliedLast.rawValue
    var pixelData = [UInt8](repeating: 0, count: height * bytesPerRow)

    guard let contextRef = CGContext(
        data: &pixelData,
        width: width,
        height: height,
        bitsPerComponent: 8,
        bytesPerRow: bytesPerRow,
        space: colorSpace,
        bitmapInfo: bitmapInfo
    ) else {
        return nil
    }
    
    contextRef.draw(cgImage, in: CGRect(x: 0, y: 0, width: CGFloat(width), height: CGFloat(height)))

    // Define the white color in RGBA
    let whitePixel: [UInt8] = [255, 255, 255, 255]
    
    var minX = width
    var minY = height
    var maxX: Int = 0
    var maxY: Int = 0
    
    // Scan the pixels to find the bounding box of non-white content
    for y in 0..<height {
        for x in 0..<width {
            let pixelIndex = (y * bytesPerRow) + (x * bytesPerPixel)
            let pixel = Array(pixelData[pixelIndex..<(pixelIndex + 4)])
            
            if pixel != whitePixel {
                if x < minX { minX = x }
                if x > maxX { maxX = x }
                if y < minY { minY = y }
                if y > maxY { maxY = y }
            }
        }
    }
    
    // If no non-white content was found, return the original image
    if minX == width || minY == height || maxX == 0 || maxY == 0 {
        return image
    }

    // Compute the bounding box and crop the image
    let croppedRect = CGRect(x: CGFloat(minX), y: CGFloat(minY), width: CGFloat(maxX - minX), height: CGFloat(maxY - minY))
    return image.cropped(to: croppedRect)
}
// Padding image with white border
func addWhiteBorder(to image: CIImage, maxSize: CGFloat) -> CIImage {
    let randomPadding = (0..<4).map { _ in CGFloat(arc4random_uniform(UInt32(maxSize))) }
    var xPadding = randomPadding[0] + randomPadding[2]
    var yPadding = randomPadding[1] + randomPadding[3]
    
    // Ensure the minimum width and height
    if xPadding + image.extent.width < MIN_WIDTH {
        let compensateWidth = (MIN_WIDTH - (xPadding + image.extent.width)) * 0.5 + 1
        xPadding += compensateWidth
    }
    if yPadding + image.extent.height < MIN_HEIGHT {
        let compensateHeight = (MIN_HEIGHT - (yPadding + image.extent.height)) * 0.5 + 1
        yPadding += compensateHeight
    }
    
    // Adding padding with a constant white color
    let padFilter = CIFilter(name: "CICrop")!
    let paddedRect = CGRect(x: image.extent.origin.x - randomPadding[0],
                            y: image.extent.origin.y - randomPadding[1],
                            width: image.extent.width + xPadding,
                            height: image.extent.height + yPadding)
    padFilter.setValue(image, forKey: kCIInputImageKey)
    padFilter.setValue(CIVector(cgRect: paddedRect), forKey: "inputRectangle")
    
    return padFilter.outputImage ?? image
}

// Padding images to a required size
func padding(images: [CIImage], requiredSize: CGFloat) -> [CIImage] {
    return images.map { image in
        let widthPadding = requiredSize - image.extent.width
        let heightPadding = requiredSize - image.extent.height
        return addWhiteBorder(to: image, maxSize: max(widthPadding, heightPadding))
    }
}

// Transform pipeline to apply resize, normalize, etc.
func inferenceTransform(images: [NSImage]) -> [CIImage] {
    let ciImages = images.compactMap { nsImageToCIImage($0) }
    
    let trimmedImages = ciImages.compactMap { trimWhiteBorder(image: $0) }
    let paddedImages = padding(images: trimmedImages, requiredSize: FIXED_IMG_SIZE)
    
    return paddedImages
}

func ciImageToFloatArray(_ image: CIImage, size: CGSize) -> [Float] {
    // Render the CIImage to a bitmap context
    let context = CIContext()
    guard let cgImage = context.createCGImage(image, from: image.extent) else {
        return []
    }

    let width = Int(size.width)
    let height = Int(size.height)
    var pixelData = [UInt8](repeating: 0, count: width * height) // Use UInt8 for grayscale

    // Create bitmap context for rendering
    let colorSpace = CGColorSpaceCreateDeviceGray()
    guard let contextRef = CGContext(
        data: &pixelData,
        width: width,
        height: height,
        bitsPerComponent: 8,
        bytesPerRow: width,
        space: colorSpace,
        bitmapInfo: CGImageAlphaInfo.none.rawValue
    ) else {
        return []
    }

    contextRef.draw(cgImage, in: CGRect(x: 0, y: 0, width: CGFloat(width), height: CGFloat(height)))

    // Normalize pixel values to [0, 1]
    return pixelData.map { Float($0) / 255.0 }
}