summaryrefslogtreecommitdiff
path: root/docs/posts/2020-06-02-Compiling-AutoDock-Vina-on-iOS.html
blob: 9820e75e790351a058f19858003bb7ecc0a2beb2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
<!DOCTYPE html>
<html lang="en">
<head>
    
    <link rel="stylesheet" href="/assets/main.css" />
    <link rel="stylesheet" href="/assets/sakura.css" />
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Hey - Post</title>
    
</head>
<body>
    <nav style="display: block;">
|
<a href="/">home</a> |
<a href="/about/">about/links</a> |
<a href="/posts/">posts</a> |
<a href="/publications/">publications</a> |
<a href="/repo/">iOS repo</a> |
<a href="/feed.rss">RSS Feed</a> |
</nav>
    
<main>
	<h1>Compiling AutoDock Vina on iOS</h1>

<p>Why? Because I can.</p>

<h2>Installing makedepend</h2>

<p><code>makedepend</code> is a Unix tool used to generate dependencies of C source files. Most modern programs do not use this anymore, but then again AutoDock Vina's source code hasn't been changed since 2011. The first hurdle came when I saw that there was no makedepend command, neither was there any package on any development repository for iOS. So, I tracked down the original source code for <code>makedepend</code> (https://github.com/DerellLicht/makedepend). According to the repository this is actually the source code for the makedepend utility that came with some XWindows distribution back around Y2K. I am pretty sure there is a problem with my current compiler configuration because I had to manually edit the <code>Makefile</code> to provide the path to the iOS SDKs using the <code>-isysroot</code> flag.</p>

<h2>Editing the Makefile</h2>

<p>Original Makefile ( I used the provided mac Makefile base )</p>

<pre><code>BASE=/usr/local
BOOST_VERSION=1_41
BOOST_INCLUDE = $(BASE)/include
C_PLATFORM=-arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk -mmacosx-version-min=10.4
GPP=/usr/bin/g++
C_OPTIONS= -O3 -DNDEBUG
BOOST_LIB_VERSION=

include ../../makefile_common
</code></pre>

<p>I installed Boost 1.68.0-1 from Sam Bingner's repository. ( Otherwise I would have had to compile boost too 😫 )</p>

<p>Edited Makefile</p>

<pre><code>BASE=/usr
BOOST_VERSION=1_68
BOOST_INCLUDE = $(BASE)/include
C_PLATFORM=-arch arm64 -isysroot /var/sdks/Latest.sdk
GPP=/usr/bin/g++
C_OPTIONS= -O3 -DNDEBUG
BOOST_LIB_VERSION=

include ../../makefile_common

</code></pre>

<h2>Updating the Source Code</h2>

<p>Of course since Boost 1.41 many things have been added and deprecated, that is why I had to edit the source code to make it work with version 1.68</p>

<h3>Error 1 - No Matching Constructor</h3>

<pre><code>../../../src/main/main.cpp:50:9: error: no matching constructor for initialization of 'path' (aka 'boost::filesystem::path')
return path(str, boost::filesystem::native);
</code></pre>

<p>This was an easy fix, I just commented this and added a return statement to return the path</p>

<pre><code>return path(str)
</code></pre>

<h3>Error 2 - No Member Named 'native<em>file</em>string'</h3>

<pre><code>../../../src/main/main.cpp:665:57: error: no member named 'native_file_string' in 'boost::filesystem::path'
                std::cerr &lt;&lt; "\n\nError: could not open \"" &lt;&lt; e.name.native_file_string() &lt;&lt; "\" for " &lt;&lt; (e.in ? "reading" : "writing") &lt;&lt; ".\n";
                                                               ~~~~~~ ^
../../../src/main/main.cpp:677:80: error: no member named 'native_file_string' in 'boost::filesystem::path'
                std::cerr &lt;&lt; "\n\nParse error on line " &lt;&lt; e.line &lt;&lt; " in file \"" &lt;&lt; e.file.native_file_string() &lt;&lt; "\": " &lt;&lt; e.reason &lt;&lt; '\n';
                                                                                      ~~~~~~ ^
2 errors generated.
</code></pre>

<p>Turns out <code>native_file_string</code> was deprecated in Boost 1.57 and replaced with just <code>string</code></p>

<h3>Error 3 - Library Not Found</h3>

<p>This one still boggles me because there was no reason for it to not work, as a workaround I downloaded the DEB, extracted it and used that path for compiling.</p>

<h3>Error 4 - No Member Named 'native<em>file</em>string' Again.</h3>

<p>But, this time in another file and I quickly fixed it</p>

<h2>Moment of Truth</h2>

<p>Obviously it was working on my iPad, but would it work on another device? I transferred the compiled binary and </p>

<p><img src="/assets/posts/autodock-vina/s1.png" alt="&quot;AutoDock Vina running on my iPhone&quot;" /></p>

<p>The package is available on my repository and only depends on boost. ( Both, Vina and Vina-Split are part of the package)</p>

</main>


<script src="assets/manup.min.js"></script>
<script src="/pwabuilder-sw-register.js"></script>    
</body>
</html>