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authorNavan Chauhan <navanchauhan@gmail.com>2024-04-17 12:02:38 -0600
committerNavan Chauhan <navanchauhan@gmail.com>2024-04-17 12:02:38 -0600
commite7e30f219c0129db7cb72f04e200098417ce25d0 (patch)
tree3d34da76f3a45e93d4d2fc31aad13a3712208e53 /Sources/SwiftChessNeo/Variant.swift
parentebfdb87512e7e32787b71e7a162ff109584f6fcf (diff)
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+//
+// Variant.swift
+// Sage
+//
+// Copyright 2016-2017 Nikolai Vazquez
+// Modified by SuperGeroy
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+/// A chess variant that defines how a `Board` is populated or how a `Game` is played.
+public enum Variant {
+
+ /// Standard chess.
+ case standard
+
+ /// Upside down chess where the piece colors swap starting squares.
+ case upsideDown
+
+ /// Standard regardless of Swift version.
+ internal static let _standard = Variant.standard
+
+ /// UpsideDown regardless of Swift version.
+ internal static let _upsideDown = Variant.upsideDown
+
+ /// `self` is standard variant.
+ public var isStandard: Bool {
+ return self == ._standard
+ }
+
+ /// `self` is upside down variant.
+ public var isUpsideDown: Bool {
+ return self == ._upsideDown
+ }
+
+}