aboutsummaryrefslogtreecommitdiff
path: root/Sources/SwiftChessNeo/Bitboard.swift
diff options
context:
space:
mode:
Diffstat (limited to 'Sources/SwiftChessNeo/Bitboard.swift')
-rw-r--r--Sources/SwiftChessNeo/Bitboard.swift646
1 files changed, 646 insertions, 0 deletions
diff --git a/Sources/SwiftChessNeo/Bitboard.swift b/Sources/SwiftChessNeo/Bitboard.swift
new file mode 100644
index 0000000..f8c3dba
--- /dev/null
+++ b/Sources/SwiftChessNeo/Bitboard.swift
@@ -0,0 +1,646 @@
+//
+// Bitboard.swift
+// Sage
+//
+// Copyright 2016-2017 Nikolai Vazquez
+// Modified by SuperGeroy
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+/// A lookup table of least significant bit indices.
+private let _lsbTable: [Int] = [00, 01, 48, 02, 57, 49, 28, 03,
+ 61, 58, 50, 42, 38, 29, 17, 04,
+ 62, 55, 59, 36, 53, 51, 43, 22,
+ 45, 39, 33, 30, 24, 18, 12, 05,
+ 63, 47, 56, 27, 60, 41, 37, 16,
+ 54, 35, 52, 21, 44, 32, 23, 11,
+ 46, 26, 40, 15, 34, 20, 31, 10,
+ 25, 14, 19, 09, 13, 08, 07, 06]
+
+/// A lookup table of most significant bit indices.
+private let _msbTable: [Int] = [00, 47, 01, 56, 48, 27, 02, 60,
+ 57, 49, 41, 37, 28, 16, 03, 61,
+ 54, 58, 35, 52, 50, 42, 21, 44,
+ 38, 32, 29, 23, 17, 11, 04, 62,
+ 46, 55, 26, 59, 40, 36, 15, 53,
+ 34, 51, 20, 43, 31, 22, 10, 45,
+ 25, 39, 14, 33, 19, 30, 09, 24,
+ 13, 18, 08, 12, 07, 06, 05, 63]
+
+/// A lookup table of bitboards for all squares.
+private let _bitboardTable: [Bitboard] = (0 ..< 64).map { Bitboard(rawValue: 1 << $0) }
+
+/// The De Bruijn multiplier.
+private let _debruijn64: UInt64 = 0x03f79d71b4cb0a89
+
+/// Returns the index of the lsb value.
+private func _index(lsb value: Bitboard) -> Int? {
+ guard value != 0 else {
+ return nil
+ }
+ return _lsbTable[Int((value.rawValue &* _debruijn64) >> 58)]
+}
+
+/// Mask for bits not in File A.
+private let _notFileA: Bitboard = 0xfefefefefefefefe
+
+/// Mask for bits not in Files A and B.
+private let _notFileAB: Bitboard = 0xfcfcfcfcfcfcfcfc
+
+/// Mask for bits not in File H.
+private let _notFileH: Bitboard = 0x7f7f7f7f7f7f7f7f
+
+/// Mask for bits not in Files G and H.
+private let _notFileGH: Bitboard = 0x3f3f3f3f3f3f3f3f
+
+/// A bitmap of sixty-four bits suitable for storing squares for various pieces.
+///
+/// The first bit refers to `Square.A1` the last (64th) bit refers to `Square.H8`.
+///
+/// Due to their compact nature, bitboards can store information such as positions in memory very efficiently. Bitboards
+/// can also be used to answer questions about the state of a `Board` quickly with very few operations.
+///
+/// Bitboards are used internally within `Board` to store positions for all twelve cases of `Piece`.
+///
+/// - see also: [Bitboard (Wikipedia)](https://en.wikipedia.org/wiki/Bitboard ),
+/// [Bitboards (Chess Programming Wiki)](https://chessprogramming.org/Bitboards)
+public struct Bitboard: RawRepresentable, Hashable, CustomStringConvertible {
+
+ /// A bitboard shift direction.
+ public enum ShiftDirection {
+
+ /// North direction.
+ case north
+
+ /// South direction.
+ case south
+
+ /// East direction.
+ case east
+
+ /// West direction.
+ case west
+
+ /// Northeast direction.
+ case northeast
+
+ /// Southeast direction.
+ case southeast
+
+ /// Northwest direction.
+ case northwest
+
+ /// Southwest direction.
+ case southwest
+
+ /// North regardless of Swift version.
+ internal static let _north = ShiftDirection.north
+
+ /// South regardless of Swift version.
+ internal static let _south = ShiftDirection.south
+
+ /// East regardless of Swift version.
+ internal static let _east = ShiftDirection.east
+
+ /// West regardless of Swift version.
+ internal static let _west = ShiftDirection.west
+
+ /// Northeast regardless of Swift version.
+ internal static let _northeast = ShiftDirection.northeast
+
+ /// Southeast regardless of Swift version.
+ internal static let _southeast = ShiftDirection.southeast
+
+ /// Northwest regardless of Swift version.
+ internal static let _northwest = ShiftDirection.northwest
+
+ /// Southwest regardless of Swift version.
+ internal static let _southwest = ShiftDirection.southwest
+
+ }
+
+ /// An iterator for the squares of a `Bitboard`.
+ public struct Iterator: IteratorProtocol {
+
+ fileprivate var _bitboard: Bitboard
+
+ /// Advances and returns the next element of the underlying sequence, or
+ /// `nil` if no next element exists.
+ public mutating func next() -> Square? {
+ return _bitboard.popLSBSquare()
+ }
+
+ }
+
+ /// The empty bitset.
+ public static var allZeros: Bitboard {
+ return Bitboard(rawValue: 0)
+ }
+
+ /// The edges of a board.
+ public static let edges: Bitboard = 0xff818181818181ff
+
+ /// The corresponding value of the "raw" type.
+ ///
+ /// `Self(rawValue: self.rawValue)!` is equivalent to `self`.
+ public var rawValue: UInt64
+
+ /// A textual representation of `self`.
+ public var description: String {
+ let num = String(rawValue, radix: 16)
+ let str = repeatElement("0", count: 16 - num.count).joined(separator: "")
+ return "Bitboard(0x\(str + num))"
+ }
+
+ /// The hash value.
+ public var hashValue: Int {
+ return rawValue.hashValue
+ }
+
+ /// An ASCII art representation of `self`.
+ ///
+ /// The ASCII representation for the starting board's bitboard:
+ ///
+ /// ```
+ /// +-----------------+
+ /// 8 | 1 1 1 1 1 1 1 1 |
+ /// 7 | 1 1 1 1 1 1 1 1 |
+ /// 6 | . . . . . . . . |
+ /// 5 | . . . . . . . . |
+ /// 4 | . . . . . . . . |
+ /// 3 | . . . . . . . . |
+ /// 2 | 1 1 1 1 1 1 1 1 |
+ /// 1 | 1 1 1 1 1 1 1 1 |
+ /// +-----------------+
+ /// a b c d e f g h
+ /// ```
+ public var ascii: String {
+ let edge = " +-----------------+\n"
+ var result = edge
+ let ranks = Rank.all.reversed()
+ for rank in ranks {
+ let strings = File.all.map({ file in self[(file, rank)] ? "1" : "." })
+ let str = strings.joined(separator: " ")
+ result += "\(rank) | \(str) |\n"
+ }
+ result += "\(edge) a b c d e f g h "
+ return result
+ }
+
+ /// The number of bits set in `self`.
+ public var count: Int {
+ var n = rawValue
+ n = n - ((n >> 1) & 0x5555555555555555)
+ n = (n & 0x3333333333333333) + ((n >> 2) & 0x3333333333333333)
+ return Int((((n + (n >> 4)) & 0xF0F0F0F0F0F0F0F) &* 0x101010101010101) >> 56)
+ }
+
+ /// `true` if `self` is empty.
+ public var isEmpty: Bool {
+ return self == 0
+ }
+
+ /// `self` has more than one bit set.
+ public var hasMoreThanOne: Bool {
+ return rawValue & (rawValue &- 1) != 0
+ }
+
+ /// The least significant bit.
+ public var lsb: Bitboard {
+ return Bitboard(rawValue: rawValue & (0 &- rawValue))
+ }
+
+ /// The index for the least significant bit of `self`.
+ public var lsbIndex: Int? {
+ return _index(lsb: lsb)
+ }
+
+ /// The square for the least significant bit of `self`.
+ public var lsbSquare: Square? {
+ return lsbIndex.flatMap({ Square(rawValue: $0) })
+ }
+
+ private var _msbShifted: UInt64 {
+ var x = rawValue
+ x |= x >> 1
+ x |= x >> 2
+ x |= x >> 4
+ x |= x >> 8
+ x |= x >> 16
+ x |= x >> 32
+ return x
+ }
+
+ /// The most significant bit.
+ public var msb: Bitboard {
+ return Bitboard(rawValue: (_msbShifted >> 1) + 1)
+ }
+
+ /// The index for the most significant bit of `self`.
+ public var msbIndex: Int? {
+ guard rawValue != 0 else {
+ return nil
+ }
+ return _msbTable[Int((_msbShifted &* _debruijn64) >> 58)]
+ }
+
+ /// The square for the most significant bit of `self`.
+ public var msbSquare: Square? {
+ return msbIndex.flatMap({ Square(rawValue: $0) })
+ }
+
+ /// Convert from a raw value of `UInt64`.
+ public init(rawValue: UInt64) {
+ self.rawValue = rawValue
+ }
+
+ /// Create an empty bitboard.
+ public init() {
+ rawValue = 0
+ }
+
+ /// Create a starting bitboard for `piece`.
+ public init(startFor piece: Piece) {
+ let value: Bitboard
+ switch piece.kind {
+ case .pawn: value = 0xFF00
+ case .knight: value = 0x0042
+ case .bishop: value = 0x0024
+ case .rook: value = 0x0081
+ case .queen: value = 0x0008
+ case .king: value = 0x0010
+ }
+ self = piece.color.isWhite ? value : value << (piece.kind.isPawn ? 40 : 56)
+ }
+
+ /// Create a bitboard from `squares`.
+ public init<S: Sequence>(squares: S) where S.Iterator.Element == Square {
+ rawValue = squares.reduce(0) { $0 | (1 << UInt64($1.rawValue)) }
+ }
+
+ /// Create a bitboard from `locations`.
+ public init<S: Sequence>(locations: S) where S.Iterator.Element == Location {
+ self.init(squares: locations.map(Square.init(location:)))
+ }
+
+ /// Create a bitboard from the start and end of `move`.
+ public init(move: Move) {
+ self.init(squares: [move.start, move.end])
+ }
+
+ /// Create a bitboard mask for `file`.
+ public init(file: File) {
+ switch file {
+ case .a: rawValue = 0x0101010101010101
+ case .b: rawValue = 0x0202020202020202
+ case .c: rawValue = 0x0404040404040404
+ case .d: rawValue = 0x0808080808080808
+ case .e: rawValue = 0x1010101010101010
+ case .f: rawValue = 0x2020202020202020
+ case .g: rawValue = 0x4040404040404040
+ case .h: rawValue = 0x8080808080808080
+ }
+ }
+
+ /// Create a bitboard mask for `rank`.
+ public init(rank: Rank) {
+ rawValue = 0xFF << (UInt64(rank.index) * 8)
+ }
+
+ /// Create a bitboard mask for `square`.
+ ///
+ /// - complexity: O(1).
+ public init(square: Square) {
+ self = _bitboardTable[square.rawValue]
+ }
+
+ /// The `Bool` value for the bit at `square`.
+ ///
+ /// - complexity: O(1).
+ public subscript(square: Square) -> Bool {
+ get {
+ return intersects(_bitboardTable[square.rawValue])
+ }
+ set {
+ let bit = Bitboard(square: square)
+ if newValue {
+ rawValue |= bit.rawValue
+ } else {
+ rawValue &= ~bit.rawValue
+ }
+ }
+ }
+
+ /// The `Bool` value for the bit at `location`.
+ ///
+ /// - complexity: O(1).
+ public subscript(location: Location) -> Bool {
+ get {
+ return self[Square(location: location)]
+ }
+ set {
+ self[Square(location: location)] = newValue
+ }
+ }
+
+ /// Returns the pawn pushes available for `color` in `self`.
+ internal func _pawnPushes(for color: Color, empty: Bitboard) -> Bitboard {
+ return (color.isWhite ? shifted(toward: ._north) : shifted(toward: ._south)) & empty
+ }
+
+ /// Returns the attacks available to the pawns for `color` in `self`.
+ internal func _pawnAttacks(for color: Color) -> Bitboard {
+ if color.isWhite {
+ return shifted(toward: ._northeast) | shifted(toward: ._northwest)
+ } else {
+ return shifted(toward: ._southeast) | shifted(toward: ._southwest)
+ }
+ }
+
+ /// Returns the attacks available to the knight in `self`.
+ internal func _knightAttacks() -> Bitboard {
+ let x = self
+ let a = ((x << 17) | (x >> 15)) & _notFileA
+ let b = ((x << 10) | (x >> 06)) & _notFileAB
+ let c = ((x << 15) | (x >> 17)) & _notFileH
+ let d = ((x << 06) | (x >> 10)) & _notFileGH
+ return a | b | c | d
+ }
+
+ /// Returns the attacks available to the bishop in `self`.
+ internal func _bishopAttacks(stoppers bitboard: Bitboard = 0) -> Bitboard {
+ return filled(toward: ._northeast, stoppers: bitboard).shifted(toward: ._northeast)
+ | filled(toward: ._northwest, stoppers: bitboard).shifted(toward: ._northwest)
+ | filled(toward: ._southeast, stoppers: bitboard).shifted(toward: ._southeast)
+ | filled(toward: ._southwest, stoppers: bitboard).shifted(toward: ._southwest)
+ }
+
+ /// Returns the attacks available to the rook in `self`.
+ internal func _rookAttacks(stoppers bitboard: Bitboard = 0) -> Bitboard {
+ return filled(toward: ._north, stoppers: bitboard).shifted(toward: ._north)
+ | filled(toward: ._south, stoppers: bitboard).shifted(toward: ._south)
+ | filled(toward: ._east, stoppers: bitboard).shifted(toward: ._east)
+ | filled(toward: ._west, stoppers: bitboard).shifted(toward: ._west)
+ }
+
+ /// Returns the x-ray attacks available to the bishop in `self`.
+ internal func _xrayBishopAttacks(occupied occ: Bitboard, stoppers: Bitboard) -> Bitboard {
+ let attacks = _bishopAttacks(stoppers: occ)
+ return attacks ^ _bishopAttacks(stoppers: (stoppers & attacks) ^ stoppers)
+ }
+
+ /// Returns the x-ray attacks available to the rook in `self`.
+ internal func _xrayRookAttacks(occupied occ: Bitboard, stoppers: Bitboard) -> Bitboard {
+ let attacks = _rookAttacks(stoppers: occ)
+ return attacks ^ _rookAttacks(stoppers: (stoppers & attacks) ^ stoppers)
+ }
+
+ /// Returns the attacks available to the queen in `self`.
+ internal func _queenAttacks(stoppers bitboard: Bitboard = 0) -> Bitboard {
+ return _rookAttacks(stoppers: bitboard) | _bishopAttacks(stoppers: bitboard)
+ }
+
+ /// Returns the attacks available to the king in `self`.
+ internal func _kingAttacks() -> Bitboard {
+ let attacks = shifted(toward: ._east) | shifted(toward: ._west)
+ let bitboard = self | attacks
+ return attacks
+ | bitboard.shifted(toward: ._north)
+ | bitboard.shifted(toward: ._south)
+ }
+
+ /// Returns the attacks available to `piece` in `self`.
+ internal func _attacks(for piece: Piece, stoppers: Bitboard = 0) -> Bitboard {
+ switch piece.kind {
+ case .pawn:
+ return _pawnAttacks(for: piece.color)
+ case .knight:
+ return _knightAttacks()
+ case .bishop:
+ return _bishopAttacks(stoppers: stoppers)
+ case .rook:
+ return _rookAttacks(stoppers: stoppers)
+ case .queen:
+ return _queenAttacks(stoppers: stoppers)
+ case .king:
+ return _kingAttacks()
+ }
+ }
+
+ /// Returns `true` if `self` intersects `other`.
+ public func intersects(_ other: Bitboard) -> Bool {
+ return rawValue & other.rawValue != 0
+ }
+
+ /// Returns `self` flipped horizontally.
+ public func flippedHorizontally() -> Bitboard {
+ let x = 0x5555555555555555 as Bitboard
+ let y = 0x3333333333333333 as Bitboard
+ let z = 0x0F0F0F0F0F0F0F0F as Bitboard
+ var n = self
+ n = ((n >> 1) & x) | ((n & x) << 1)
+ n = ((n >> 2) & y) | ((n & y) << 2)
+ n = ((n >> 4) & z) | ((n & z) << 4)
+ return n
+ }
+
+ /// Returns `self` flipped vertically.
+ public func flippedVertically() -> Bitboard {
+ let x = 0x00FF00FF00FF00FF as Bitboard
+ let y = 0x0000FFFF0000FFFF as Bitboard
+ var n = self
+ n = ((n >> 8) & x) | ((n & x) << 8)
+ n = ((n >> 16) & y) | ((n & y) << 16)
+ n = (n >> 32) | (n << 32)
+ return n
+ }
+
+ /// Returns the bits of `self` filled toward `direction` stopped by `stoppers`.
+ public func filled(toward direction: ShiftDirection, stoppers: Bitboard) -> Bitboard {
+ let empty = ~stoppers
+ var bitboard = self
+ for _ in 0 ..< 7 {
+ bitboard |= empty & bitboard.shifted(toward: direction)
+ }
+ return bitboard
+ }
+
+ /// Returns the bits of `self` shifted once toward `direction`.
+ public func shifted(toward direction: ShiftDirection) -> Bitboard {
+ switch direction {
+ case .north: return self << 8
+ case .south: return self >> 8
+ case .east: return (self << 1) & _notFileA
+ case .northeast: return (self << 9) & _notFileA
+ case .southeast: return (self >> 7) & _notFileA
+ case .west: return (self >> 1) & _notFileH
+ case .southwest: return (self >> 9) & _notFileH
+ case .northwest: return (self << 7) & _notFileH
+ }
+ }
+
+ /// Flips `self` horizontally.
+ public mutating func flipHorizontally() {
+ self = flippedHorizontally()
+ }
+
+ /// Flips `self` vertically.
+ public mutating func flipVertically() {
+ self = flippedVertically()
+ }
+
+ /// Shifts the bits of `self` once toward `direction`.
+ public mutating func shift(toward direction: ShiftDirection) {
+ self = shifted(toward: direction)
+ }
+
+ /// Fills the bits of `self` toward `direction` stopped by `stoppers`.
+ public mutating func fill(toward direction: ShiftDirection, stoppers: Bitboard = 0) {
+ self = filled(toward: direction, stoppers: stoppers)
+ }
+
+ /// Swaps the bits between the two squares.
+ public mutating func swap(_ first: Square, _ second: Square) {
+ (self[first], self[second]) = (self[second], self[first])
+ }
+
+ /// Removes the least significant bit and returns it.
+ public mutating func popLSB() -> Bitboard {
+ let lsb = self.lsb
+ rawValue -= lsb.rawValue
+ return lsb
+ }
+
+ /// Removes the least significant bit and returns its index, if any.
+ public mutating func popLSBIndex() -> Int? {
+ return _index(lsb: popLSB())
+ }
+
+ /// Removes the least significant bit and returns its square, if any.
+ public mutating func popLSBSquare() -> Square? {
+ return popLSBIndex().flatMap({ Square(rawValue: $0) })
+ }
+
+ /// Removes the most significant bit and returns it.
+ public mutating func popMSB() -> Bitboard {
+ let msb = self.msb
+ rawValue -= msb.rawValue
+ return msb
+ }
+
+ /// Removes the most significant bit and returns its index, if any.
+ public mutating func popMSBIndex() -> Int? {
+ guard rawValue != 0 else { return nil }
+ let shifted = _msbShifted
+ rawValue -= (shifted >> 1) + 1
+ return _msbTable[Int((shifted &* _debruijn64) >> 58)]
+ }
+
+ /// Removes the most significant bit and returns its square, if any.
+ public mutating func popMSBSquare() -> Square? {
+ return popMSBIndex().flatMap({ Square(rawValue: $0) })
+ }
+
+ /// Returns the ranks of `self` as eight 8-bit integers.
+ public func ranks() -> [UInt8] {
+ return (0 ..< 8).map { UInt8((rawValue >> ($0 * 8)) & 255) }
+ }
+
+}
+
+extension Bitboard: Sequence {
+
+ /// A value less than or equal to the number of elements in
+ /// the sequence, calculated nondestructively.
+ ///
+ /// - complexity: O(1).
+ public var underestimatedCount: Int {
+ return count
+ }
+
+ /// Returns a Boolean value indicating whether the sequence contains the
+ /// given element.
+ ///
+ /// - complexity: O(1).
+ public func contains(_ element: Square) -> Bool {
+ return self[element]
+ }
+
+ /// Returns an iterator over the squares of the board.
+ public func makeIterator() -> Iterator {
+ return Iterator(_bitboard: self)
+ }
+
+}
+
+extension Bitboard: ExpressibleByIntegerLiteral {
+
+ /// Create an instance initialized to `value`.
+ public init(integerLiteral value: UInt64) {
+ rawValue = value
+ }
+}
+
+/// Returns the intersection of bits set in `lhs` and `rhs`.
+///
+/// - complexity: O(1).
+public func & (lhs: Bitboard, rhs: Bitboard) -> Bitboard {
+ return Bitboard(rawValue: lhs.rawValue & rhs.rawValue)
+}
+
+/// Returns the union of bits set in `lhs` and `rhs`.
+///
+/// - complexity: O(1).
+public func | (lhs: Bitboard, rhs: Bitboard) -> Bitboard {
+ return Bitboard(rawValue: lhs.rawValue | rhs.rawValue)
+}
+
+/// Stores the result of performing a bitwise OR operation on the two given values in the left-hand-side variable.
+public func |= (lhs: inout Bitboard, rhs: Bitboard) {
+ lhs.rawValue |= rhs.rawValue
+}
+
+/// Returns the bits that are set in exactly one of `lhs` and `rhs`.
+///
+/// - complexity: O(1).
+public func ^ (lhs: Bitboard, rhs: Bitboard) -> Bitboard {
+ return Bitboard(rawValue: lhs.rawValue ^ rhs.rawValue)
+}
+
+/// Returns `x ^ ~Self.allZeros`.
+///
+/// - complexity: O(1).
+public prefix func ~ (x: Bitboard) -> Bitboard {
+ return Bitboard(rawValue: ~x.rawValue)
+}
+
+/// Returns the bits of `lhs` shifted right by `rhs`.
+public func >> (lhs: Bitboard, rhs: Bitboard) -> Bitboard {
+ return Bitboard(rawValue: lhs.rawValue >> rhs.rawValue)
+}
+
+/// Returns the bits of `lhs` shifted left by `rhs`.
+public func << (lhs: Bitboard, rhs: Bitboard) -> Bitboard {
+ return Bitboard(rawValue: lhs.rawValue << rhs.rawValue)
+}
+
+/// Shifts the bits of `lhs` right by `rhs`.
+public func >>= (lhs: inout Bitboard, rhs: Bitboard) {
+ lhs.rawValue >>= rhs.rawValue
+}
+
+/// Shifts the bits of `lhs` left by `rhs`.
+public func <<= (lhs: inout Bitboard, rhs: Bitboard) {
+ lhs.rawValue <<= rhs.rawValue
+}