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authorNavan Chauhan <navanchauhan@gmail.com>2024-08-09 14:52:03 -0600
committerNavan Chauhan <navanchauhan@gmail.com>2024-08-09 14:52:03 -0600
commit5ffec6ed7c40522c88a5bb62fe22e233b358244f (patch)
tree95103636dd98a5016c7650f6ef1ca95ccec7a166 /Sources
parentfa3bba6792cdef4a11554d9538aa39e7fdb9b04c (diff)
initial commit
Diffstat (limited to 'Sources')
-rw-r--r--Sources/CLVGL/include/module.modulemap5
-rw-r--r--Sources/CLVGL/include/shim.h6
-rw-r--r--Sources/CLVGL/lv_conf.h988
-rw-r--r--Sources/SwiftLVGL/Core/LVGLObject.swift130
-rw-r--r--Sources/SwiftLVGL/Core/LVGLObjectProtocol.swift54
-rw-r--r--Sources/SwiftLVGL/Enums/Color.swift14
-rw-r--r--Sources/SwiftLVGL/Enums/LVAlignment.swift27
-rw-r--r--Sources/SwiftLVGL/Enums/LVEventCode.swift84
-rw-r--r--Sources/SwiftLVGL/Enums/LVGLDimension.swift6
-rw-r--r--Sources/SwiftLVGL/Utilities/CallbackStore.swift16
-rw-r--r--Sources/SwiftLVGL/Widgets/LVGLButton.swift36
-rw-r--r--Sources/SwiftLVGL/Widgets/LVGLLabel.swift27
-rw-r--r--Sources/SwiftLVGL/Widgets/LVGLSlider.swift34
-rw-r--r--Sources/SwiftLVGL/Widgets/LVGLSpinner.swift30
-rw-r--r--Sources/SwiftLVGL/Widgets/LVGLSwitch.swift40
-rw-r--r--Sources/SwiftLVGLDemo/Main.swift33
16 files changed, 1504 insertions, 26 deletions
diff --git a/Sources/CLVGL/include/module.modulemap b/Sources/CLVGL/include/module.modulemap
new file mode 100644
index 0000000..9799d8a
--- /dev/null
+++ b/Sources/CLVGL/include/module.modulemap
@@ -0,0 +1,5 @@
+module CLVGL {
+ umbrella header "shim.h"
+ link "lvgl"
+ export *
+}
diff --git a/Sources/CLVGL/include/shim.h b/Sources/CLVGL/include/shim.h
new file mode 100644
index 0000000..49229a3
--- /dev/null
+++ b/Sources/CLVGL/include/shim.h
@@ -0,0 +1,6 @@
+#ifndef CLVGL_SHIM_H
+#define CLVGL_SHIM_H
+
+#include "../lvgl/lvgl.h"
+
+#endif // CLVGL_SHIM_H
diff --git a/Sources/CLVGL/lv_conf.h b/Sources/CLVGL/lv_conf.h
new file mode 100644
index 0000000..f0eec2e
--- /dev/null
+++ b/Sources/CLVGL/lv_conf.h
@@ -0,0 +1,988 @@
+/**
+ * @file lv_conf.h
+ * Configuration file for v9.1.0
+ */
+
+/*
+ * Copy this file as `lv_conf.h`
+ * 1. simply next to the `lvgl` folder
+ * 2. or any other places and
+ * - define `LV_CONF_INCLUDE_SIMPLE`
+ * - add the path as include path
+ */
+
+/* clang-format off */
+#if 1 /*Set it to "1" to enable content*/
+
+#ifndef LV_CONF_H
+#define LV_CONF_H
+
+/*If you need to include anything here, do it inside the `__ASSEMBLY__` guard */
+#if 0 && defined(__ASSEMBLY__)
+#include "my_include.h"
+#endif
+
+/*====================
+ COLOR SETTINGS
+ *====================*/
+
+/*Color depth: 8 (A8), 16 (RGB565), 24 (RGB888), 32 (XRGB8888)*/
+#define LV_COLOR_DEPTH 16
+
+/*=========================
+ STDLIB WRAPPER SETTINGS
+ *=========================*/
+
+/* Possible values
+ * - LV_STDLIB_BUILTIN: LVGL's built in implementation
+ * - LV_STDLIB_CLIB: Standard C functions, like malloc, strlen, etc
+ * - LV_STDLIB_MICROPYTHON: MicroPython implementation
+ * - LV_STDLIB_RTTHREAD: RT-Thread implementation
+ * - LV_STDLIB_CUSTOM: Implement the functions externally
+ */
+#define LV_USE_STDLIB_MALLOC LV_STDLIB_BUILTIN
+#define LV_USE_STDLIB_STRING LV_STDLIB_BUILTIN
+#define LV_USE_STDLIB_SPRINTF LV_STDLIB_BUILTIN
+
+
+#if LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN
+ /*Size of the memory available for `lv_malloc()` in bytes (>= 2kB)*/
+ #define LV_MEM_SIZE (64 * 1024U) /*[bytes]*/
+
+ /*Size of the memory expand for `lv_malloc()` in bytes*/
+ #define LV_MEM_POOL_EXPAND_SIZE 0
+
+ /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
+ #define LV_MEM_ADR 0 /*0: unused*/
+ /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
+ #if LV_MEM_ADR == 0
+ #undef LV_MEM_POOL_INCLUDE
+ #undef LV_MEM_POOL_ALLOC
+ #endif
+#endif /*LV_USE_STDLIB_MALLOC == LV_STDLIB_BUILTIN*/
+
+/*====================
+ HAL SETTINGS
+ *====================*/
+
+/*Default display refresh, input device read and animation step period.*/
+#define LV_DEF_REFR_PERIOD 33 /*[ms]*/
+
+/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
+ *(Not so important, you can adjust it to modify default sizes and spaces)*/
+#define LV_DPI_DEF 130 /*[px/inch]*/
+
+/*=================
+ * OPERATING SYSTEM
+ *=================*/
+/*Select an operating system to use. Possible options:
+ * - LV_OS_NONE
+ * - LV_OS_PTHREAD
+ * - LV_OS_FREERTOS
+ * - LV_OS_CMSIS_RTOS2
+ * - LV_OS_RTTHREAD
+ * - LV_OS_WINDOWS
+ * - LV_OS_CUSTOM */
+#define LV_USE_OS LV_OS_NONE
+
+#if LV_USE_OS == LV_OS_CUSTOM
+ #define LV_OS_CUSTOM_INCLUDE <stdint.h>
+#endif
+
+/*========================
+ * RENDERING CONFIGURATION
+ *========================*/
+
+/*Align the stride of all layers and images to this bytes*/
+#define LV_DRAW_BUF_STRIDE_ALIGN 1
+
+/*Align the start address of draw_buf addresses to this bytes*/
+#define LV_DRAW_BUF_ALIGN 4
+
+/* If a widget has `style_opa < 255` (not `bg_opa`, `text_opa` etc) or not NORMAL blend mode
+ * it is buffered into a "simple" layer before rendering. The widget can be buffered in smaller chunks.
+ * "Transformed layers" (if `transform_angle/zoom` are set) use larger buffers
+ * and can't be drawn in chunks. */
+
+/*The target buffer size for simple layer chunks.*/
+#define LV_DRAW_LAYER_SIMPLE_BUF_SIZE (24 * 1024) /*[bytes]*/
+
+#define LV_USE_DRAW_SW 1
+#if LV_USE_DRAW_SW == 1
+ /* Set the number of draw unit.
+ * > 1 requires an operating system enabled in `LV_USE_OS`
+ * > 1 means multiply threads will render the screen in parallel */
+ #define LV_DRAW_SW_DRAW_UNIT_CNT 1
+
+ /* Use Arm-2D to accelerate the sw render */
+ #define LV_USE_DRAW_ARM2D_SYNC 0
+
+ /* Enable native helium assembly to be compiled */
+ #define LV_USE_NATIVE_HELIUM_ASM 0
+
+ /* 0: use a simple renderer capable of drawing only simple rectangles with gradient, images, texts, and straight lines only
+ * 1: use a complex renderer capable of drawing rounded corners, shadow, skew lines, and arcs too */
+ #define LV_DRAW_SW_COMPLEX 1
+
+ #if LV_DRAW_SW_COMPLEX == 1
+ /*Allow buffering some shadow calculation.
+ *LV_DRAW_SW_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
+ *Caching has LV_DRAW_SW_SHADOW_CACHE_SIZE^2 RAM cost*/
+ #define LV_DRAW_SW_SHADOW_CACHE_SIZE 0
+
+ /* Set number of maximally cached circle data.
+ * The circumference of 1/4 circle are saved for anti-aliasing
+ * radius * 4 bytes are used per circle (the most often used radiuses are saved)
+ * 0: to disable caching */
+ #define LV_DRAW_SW_CIRCLE_CACHE_SIZE 4
+ #endif
+
+ #define LV_USE_DRAW_SW_ASM LV_DRAW_SW_ASM_NONE
+
+ #if LV_USE_DRAW_SW_ASM == LV_DRAW_SW_ASM_CUSTOM
+ #define LV_DRAW_SW_ASM_CUSTOM_INCLUDE ""
+ #endif
+#endif
+
+/* Use NXP's VG-Lite GPU on iMX RTxxx platforms. */
+#define LV_USE_DRAW_VGLITE 0
+
+#if LV_USE_DRAW_VGLITE
+ /* Enable blit quality degradation workaround recommended for screen's dimension > 352 pixels. */
+ #define LV_USE_VGLITE_BLIT_SPLIT 0
+
+ #if LV_USE_OS
+ /* Enable VGLite draw async. Queue multiple tasks and flash them once to the GPU. */
+ #define LV_USE_VGLITE_DRAW_ASYNC 1
+ #endif
+
+ /* Enable VGLite asserts. */
+ #define LV_USE_VGLITE_ASSERT 0
+#endif
+
+/* Use NXP's PXP on iMX RTxxx platforms. */
+#define LV_USE_DRAW_PXP 0
+
+#if LV_USE_DRAW_PXP
+ /* Enable PXP asserts. */
+ #define LV_USE_PXP_ASSERT 0
+#endif
+
+/* Use Renesas Dave2D on RA platforms. */
+#define LV_USE_DRAW_DAVE2D 0
+
+/* Draw using cached SDL textures*/
+#define LV_USE_DRAW_SDL 0
+
+/* Use VG-Lite GPU. */
+#define LV_USE_DRAW_VG_LITE 0
+
+#if LV_USE_DRAW_VG_LITE
+/* Enable VG-Lite custom external 'gpu_init()' function */
+#define LV_VG_LITE_USE_GPU_INIT 0
+
+/* Enable VG-Lite assert. */
+#define LV_VG_LITE_USE_ASSERT 0
+
+/* VG-Lite flush commit trigger threshold. GPU will try to batch these many draw tasks. */
+#define LV_VG_LITE_FLUSH_MAX_COUNT 8
+
+/* Enable border to simulate shadow
+ * NOTE: which usually improves performance,
+ * but does not guarantee the same rendering quality as the software. */
+#define LV_VG_LITE_USE_BOX_SHADOW 0
+
+/* VG-Lite gradient image maximum cache number.
+ * NOTE: The memory usage of a single gradient image is 4K bytes.
+ */
+#define LV_VG_LITE_GRAD_CACHE_SIZE 32
+
+#endif
+
+/*=======================
+ * FEATURE CONFIGURATION
+ *=======================*/
+
+/*-------------
+ * Logging
+ *-----------*/
+
+/*Enable the log module*/
+#define LV_USE_LOG 0
+#if LV_USE_LOG
+
+ /*How important log should be added:
+ *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
+ *LV_LOG_LEVEL_INFO Log important events
+ *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
+ *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
+ *LV_LOG_LEVEL_USER Only logs added by the user
+ *LV_LOG_LEVEL_NONE Do not log anything*/
+ #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
+
+ /*1: Print the log with 'printf';
+ *0: User need to register a callback with `lv_log_register_print_cb()`*/
+ #define LV_LOG_PRINTF 0
+
+ /*1: Enable print timestamp;
+ *0: Disable print timestamp*/
+ #define LV_LOG_USE_TIMESTAMP 1
+
+ /*1: Print file and line number of the log;
+ *0: Do not print file and line number of the log*/
+ #define LV_LOG_USE_FILE_LINE 1
+
+ /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
+ #define LV_LOG_TRACE_MEM 1
+ #define LV_LOG_TRACE_TIMER 1
+ #define LV_LOG_TRACE_INDEV 1
+ #define LV_LOG_TRACE_DISP_REFR 1
+ #define LV_LOG_TRACE_EVENT 1
+ #define LV_LOG_TRACE_OBJ_CREATE 1
+ #define LV_LOG_TRACE_LAYOUT 1
+ #define LV_LOG_TRACE_ANIM 1
+ #define LV_LOG_TRACE_CACHE 1
+
+#endif /*LV_USE_LOG*/
+
+/*-------------
+ * Asserts
+ *-----------*/
+
+/*Enable asserts if an operation is failed or an invalid data is found.
+ *If LV_USE_LOG is enabled an error message will be printed on failure*/
+#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
+#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
+#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
+#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
+#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
+
+/*Add a custom handler when assert happens e.g. to restart the MCU*/
+#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
+#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
+
+/*-------------
+ * Debug
+ *-----------*/
+
+/*1: Draw random colored rectangles over the redrawn areas*/
+#define LV_USE_REFR_DEBUG 0
+
+/*1: Draw a red overlay for ARGB layers and a green overlay for RGB layers*/
+#define LV_USE_LAYER_DEBUG 0
+
+/*1: Draw overlays with different colors for each draw_unit's tasks.
+ *Also add the index number of the draw unit on white background.
+ *For layers add the index number of the draw unit on black background.*/
+#define LV_USE_PARALLEL_DRAW_DEBUG 0
+
+/*-------------
+ * Others
+ *-----------*/
+
+#define LV_ENABLE_GLOBAL_CUSTOM 0
+#if LV_ENABLE_GLOBAL_CUSTOM
+ /*Header to include for the custom 'lv_global' function"*/
+ #define LV_GLOBAL_CUSTOM_INCLUDE <stdint.h>
+#endif
+
+/*Default cache size in bytes.
+ *Used by image decoders such as `lv_lodepng` to keep the decoded image in the memory.
+ *If size is not set to 0, the decoder will fail to decode when the cache is full.
+ *If size is 0, the cache function is not enabled and the decoded mem will be released immediately after use.*/
+#define LV_CACHE_DEF_SIZE 0
+
+/*Default number of image header cache entries. The cache is used to store the headers of images
+ *The main logic is like `LV_CACHE_DEF_SIZE` but for image headers.*/
+#define LV_IMAGE_HEADER_CACHE_DEF_CNT 0
+
+/*Number of stops allowed per gradient. Increase this to allow more stops.
+ *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
+#define LV_GRADIENT_MAX_STOPS 2
+
+/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
+ * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
+#define LV_COLOR_MIX_ROUND_OFS 0
+
+/* Add 2 x 32 bit variables to each lv_obj_t to speed up getting style properties */
+#define LV_OBJ_STYLE_CACHE 0
+
+/* Add `id` field to `lv_obj_t` */
+#define LV_USE_OBJ_ID 0
+
+/* Use lvgl builtin method for obj ID */
+#define LV_USE_OBJ_ID_BUILTIN 0
+
+/*Use obj property set/get API*/
+#define LV_USE_OBJ_PROPERTY 0
+
+/* VG-Lite Simulator */
+/*Requires: LV_USE_THORVG_INTERNAL or LV_USE_THORVG_EXTERNAL */
+#define LV_USE_VG_LITE_THORVG 0
+
+#if LV_USE_VG_LITE_THORVG
+
+ /*Enable LVGL's blend mode support*/
+ #define LV_VG_LITE_THORVG_LVGL_BLEND_SUPPORT 0
+
+ /*Enable YUV color format support*/
+ #define LV_VG_LITE_THORVG_YUV_SUPPORT 0
+
+ /*Enable 16 pixels alignment*/
+ #define LV_VG_LITE_THORVG_16PIXELS_ALIGN 1
+
+ /*Buffer address alignment*/
+ #define LV_VG_LITE_THORVG_BUF_ADDR_ALIGN 64
+
+ /*Enable multi-thread render*/
+ #define LV_VG_LITE_THORVG_THREAD_RENDER 0
+
+#endif
+
+/*=====================
+ * COMPILER SETTINGS
+ *====================*/
+
+/*For big endian systems set to 1*/
+#define LV_BIG_ENDIAN_SYSTEM 0
+
+/*Define a custom attribute to `lv_tick_inc` function*/
+#define LV_ATTRIBUTE_TICK_INC
+
+/*Define a custom attribute to `lv_timer_handler` function*/
+#define LV_ATTRIBUTE_TIMER_HANDLER
+
+/*Define a custom attribute to `lv_display_flush_ready` function*/
+#define LV_ATTRIBUTE_FLUSH_READY
+
+/*Required alignment size for buffers*/
+#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
+
+/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
+ * E.g. __attribute__((aligned(4)))*/
+#define LV_ATTRIBUTE_MEM_ALIGN
+
+/*Attribute to mark large constant arrays for example font's bitmaps*/
+#define LV_ATTRIBUTE_LARGE_CONST
+
+/*Compiler prefix for a big array declaration in RAM*/
+#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
+
+/*Place performance critical functions into a faster memory (e.g RAM)*/
+#define LV_ATTRIBUTE_FAST_MEM
+
+/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
+ *should also appear on LVGL binding API such as Micropython.*/
+#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
+
+/*Prefix all global extern data with this*/
+#define LV_ATTRIBUTE_EXTERN_DATA
+
+/* Use `float` as `lv_value_precise_t` */
+#define LV_USE_FLOAT 0
+
+/*==================
+ * FONT USAGE
+ *===================*/
+
+/*Montserrat fonts with ASCII range and some symbols using bpp = 4
+ *https://fonts.google.com/specimen/Montserrat*/
+#define LV_FONT_MONTSERRAT_8 0
+#define LV_FONT_MONTSERRAT_10 0
+#define LV_FONT_MONTSERRAT_12 0
+#define LV_FONT_MONTSERRAT_14 1
+#define LV_FONT_MONTSERRAT_16 0
+#define LV_FONT_MONTSERRAT_18 0
+#define LV_FONT_MONTSERRAT_20 0
+#define LV_FONT_MONTSERRAT_22 0
+#define LV_FONT_MONTSERRAT_24 0
+#define LV_FONT_MONTSERRAT_26 0
+#define LV_FONT_MONTSERRAT_28 0
+#define LV_FONT_MONTSERRAT_30 0
+#define LV_FONT_MONTSERRAT_32 0
+#define LV_FONT_MONTSERRAT_34 0
+#define LV_FONT_MONTSERRAT_36 0
+#define LV_FONT_MONTSERRAT_38 0
+#define LV_FONT_MONTSERRAT_40 0
+#define LV_FONT_MONTSERRAT_42 0
+#define LV_FONT_MONTSERRAT_44 0
+#define LV_FONT_MONTSERRAT_46 0
+#define LV_FONT_MONTSERRAT_48 0
+
+/*Demonstrate special features*/
+#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
+#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
+#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
+
+/*Pixel perfect monospace fonts*/
+#define LV_FONT_UNSCII_8 0
+#define LV_FONT_UNSCII_16 0
+
+/*Optionally declare custom fonts here.
+ *You can use these fonts as default font too and they will be available globally.
+ *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
+#define LV_FONT_CUSTOM_DECLARE
+
+/*Always set a default font*/
+#define LV_FONT_DEFAULT &lv_font_montserrat_14
+
+/*Enable handling large font and/or fonts with a lot of characters.
+ *The limit depends on the font size, font face and bpp.
+ *Compiler error will be triggered if a font needs it.*/
+#define LV_FONT_FMT_TXT_LARGE 0
+
+/*Enables/disables support for compressed fonts.*/
+#define LV_USE_FONT_COMPRESSED 0
+
+/*Enable drawing placeholders when glyph dsc is not found*/
+#define LV_USE_FONT_PLACEHOLDER 1
+
+/*=================
+ * TEXT SETTINGS
+ *=================*/
+
+/**
+ * Select a character encoding for strings.
+ * Your IDE or editor should have the same character encoding
+ * - LV_TXT_ENC_UTF8
+ * - LV_TXT_ENC_ASCII
+ */
+#define LV_TXT_ENC LV_TXT_ENC_UTF8
+
+/*Can break (wrap) texts on these chars*/
+#define LV_TXT_BREAK_CHARS " ,.;:-_)]}"
+
+/*If a word is at least this long, will break wherever "prettiest"
+ *To disable, set to a value <= 0*/
+#define LV_TXT_LINE_BREAK_LONG_LEN 0
+
+/*Minimum number of characters in a long word to put on a line before a break.
+ *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
+#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
+
+/*Minimum number of characters in a long word to put on a line after a break.
+ *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
+#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
+
+/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
+ *The direction will be processed according to the Unicode Bidirectional Algorithm:
+ *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
+#define LV_USE_BIDI 0
+#if LV_USE_BIDI
+ /*Set the default direction. Supported values:
+ *`LV_BASE_DIR_LTR` Left-to-Right
+ *`LV_BASE_DIR_RTL` Right-to-Left
+ *`LV_BASE_DIR_AUTO` detect texts base direction*/
+ #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
+#endif
+
+/*Enable Arabic/Persian processing
+ *In these languages characters should be replaced with an other form based on their position in the text*/
+#define LV_USE_ARABIC_PERSIAN_CHARS 0
+
+/*==================
+ * WIDGETS
+ *================*/
+
+/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
+
+#define LV_WIDGETS_HAS_DEFAULT_VALUE 1
+
+#define LV_USE_ANIMIMG 1
+
+#define LV_USE_ARC 1
+
+#define LV_USE_BAR 1
+
+#define LV_USE_BUTTON 1
+
+#define LV_USE_BUTTONMATRIX 1
+
+#define LV_USE_CALENDAR 1
+#if LV_USE_CALENDAR
+ #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
+ #if LV_CALENDAR_WEEK_STARTS_MONDAY
+ #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
+ #else
+ #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
+ #endif
+
+ #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
+ #define LV_USE_CALENDAR_HEADER_ARROW 1
+ #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
+#endif /*LV_USE_CALENDAR*/
+
+#define LV_USE_CANVAS 1
+
+#define LV_USE_CHART 1
+
+#define LV_USE_CHECKBOX 1
+
+#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
+
+#define LV_USE_IMAGE 1 /*Requires: lv_label*/
+
+#define LV_USE_IMAGEBUTTON 1
+
+#define LV_USE_KEYBOARD 1
+
+#define LV_USE_LABEL 1
+#if LV_USE_LABEL
+ #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
+ #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
+ #define LV_LABEL_WAIT_CHAR_COUNT 3 /*The count of wait chart*/
+#endif
+
+#define LV_USE_LED 1
+
+#define LV_USE_LINE 1
+
+#define LV_USE_LIST 1
+
+#define LV_USE_MENU 1
+
+#define LV_USE_MSGBOX 1
+
+#define LV_USE_ROLLER 1 /*Requires: lv_label*/
+
+#define LV_USE_SCALE 1
+
+#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
+
+#define LV_USE_SPAN 1
+#if LV_USE_SPAN
+ /*A line text can contain maximum num of span descriptor */
+ #define LV_SPAN_SNIPPET_STACK_SIZE 64
+#endif
+
+#define LV_USE_SPINBOX 1
+
+#define LV_USE_SPINNER 1
+
+#define LV_USE_SWITCH 1
+
+#define LV_USE_TEXTAREA 1 /*Requires: lv_label*/
+#if LV_USE_TEXTAREA != 0
+ #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
+#endif
+
+#define LV_USE_TABLE 1
+
+#define LV_USE_TABVIEW 1
+
+#define LV_USE_TILEVIEW 1
+
+#define LV_USE_WIN 1
+
+/*==================
+ * THEMES
+ *==================*/
+
+/*A simple, impressive and very complete theme*/
+#define LV_USE_THEME_DEFAULT 1
+#if LV_USE_THEME_DEFAULT
+
+ /*0: Light mode; 1: Dark mode*/
+ #define LV_THEME_DEFAULT_DARK 0
+
+ /*1: Enable grow on press*/
+ #define LV_THEME_DEFAULT_GROW 1
+
+ /*Default transition time in [ms]*/
+ #define LV_THEME_DEFAULT_TRANSITION_TIME 80
+#endif /*LV_USE_THEME_DEFAULT*/
+
+/*A very simple theme that is a good starting point for a custom theme*/
+#define LV_USE_THEME_SIMPLE 1
+
+/*A theme designed for monochrome displays*/
+#define LV_USE_THEME_MONO 1
+
+/*==================
+ * LAYOUTS
+ *==================*/
+
+/*A layout similar to Flexbox in CSS.*/
+#define LV_USE_FLEX 1
+
+/*A layout similar to Grid in CSS.*/
+#define LV_USE_GRID 1
+
+/*====================
+ * 3RD PARTS LIBRARIES
+ *====================*/
+
+/*File system interfaces for common APIs */
+
+/*API for fopen, fread, etc*/
+#define LV_USE_FS_STDIO 0
+#if LV_USE_FS_STDIO
+ #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
+ #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for open, read, etc*/
+#define LV_USE_FS_POSIX 0
+#if LV_USE_FS_POSIX
+ #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
+ #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for CreateFile, ReadFile, etc*/
+#define LV_USE_FS_WIN32 0
+#if LV_USE_FS_WIN32
+ #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
+ #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
+#define LV_USE_FS_FATFS 0
+#if LV_USE_FS_FATFS
+ #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+ #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
+#endif
+
+/*API for memory-mapped file access. */
+#define LV_USE_FS_MEMFS 0
+#if LV_USE_FS_MEMFS
+ #define LV_FS_MEMFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+#endif
+
+/*API for LittleFs. */
+#define LV_USE_FS_LITTLEFS 0
+#if LV_USE_FS_LITTLEFS
+ #define LV_FS_LITTLEFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
+#endif
+
+/*LODEPNG decoder library*/
+#define LV_USE_LODEPNG 0
+
+/*PNG decoder(libpng) library*/
+#define LV_USE_LIBPNG 0
+
+/*BMP decoder library*/
+#define LV_USE_BMP 0
+
+/* JPG + split JPG decoder library.
+ * Split JPG is a custom format optimized for embedded systems. */
+#define LV_USE_TJPGD 0
+
+/* libjpeg-turbo decoder library.
+ * Supports complete JPEG specifications and high-performance JPEG decoding. */
+#define LV_USE_LIBJPEG_TURBO 0
+
+/*GIF decoder library*/
+#define LV_USE_GIF 0
+#if LV_USE_GIF
+/*GIF decoder accelerate*/
+#define LV_GIF_CACHE_DECODE_DATA 0
+#endif
+
+
+/*Decode bin images to RAM*/
+#define LV_BIN_DECODER_RAM_LOAD 0
+
+/*RLE decompress library*/
+#define LV_USE_RLE 0
+
+/*QR code library*/
+#define LV_USE_QRCODE 0
+
+/*Barcode code library*/
+#define LV_USE_BARCODE 0
+
+/*FreeType library*/
+#define LV_USE_FREETYPE 0
+#if LV_USE_FREETYPE
+ /*Let FreeType to use LVGL memory and file porting*/
+ #define LV_FREETYPE_USE_LVGL_PORT 0
+
+ /*Cache count of the glyphs in FreeType. It means the number of glyphs that can be cached.
+ *The higher the value, the more memory will be used.*/
+ #define LV_FREETYPE_CACHE_FT_GLYPH_CNT 256
+#endif
+
+/* Built-in TTF decoder */
+#define LV_USE_TINY_TTF 0
+#if LV_USE_TINY_TTF
+ /* Enable loading TTF data from files */
+ #define LV_TINY_TTF_FILE_SUPPORT 0
+#endif
+
+/*Rlottie library*/
+#define LV_USE_RLOTTIE 0
+
+/*Enable Vector Graphic APIs*/
+#define LV_USE_VECTOR_GRAPHIC 0
+
+/* Enable ThorVG (vector graphics library) from the src/libs folder */
+#define LV_USE_THORVG_INTERNAL 0
+
+/* Enable ThorVG by assuming that its installed and linked to the project */
+#define LV_USE_THORVG_EXTERNAL 0
+
+/*Use lvgl built-in LZ4 lib*/
+#define LV_USE_LZ4_INTERNAL 0
+
+/*Use external LZ4 library*/
+#define LV_USE_LZ4_EXTERNAL 0
+
+/*FFmpeg library for image decoding and playing videos
+ *Supports all major image formats so do not enable other image decoder with it*/
+#define LV_USE_FFMPEG 0
+#if LV_USE_FFMPEG
+ /*Dump input information to stderr*/
+ #define LV_FFMPEG_DUMP_FORMAT 0
+#endif
+
+/*==================
+ * OTHERS
+ *==================*/
+
+/*1: Enable API to take snapshot for object*/
+#define LV_USE_SNAPSHOT 0
+
+/*1: Enable system monitor component*/
+#define LV_USE_SYSMON 0
+#if LV_USE_SYSMON
+ /*Get the idle percentage. E.g. uint32_t my_get_idle(void);*/
+ #define LV_SYSMON_GET_IDLE lv_timer_get_idle
+
+ /*1: Show CPU usage and FPS count
+ * Requires `LV_USE_SYSMON = 1`*/
+ #define LV_USE_PERF_MONITOR 0
+ #if LV_USE_PERF_MONITOR
+ #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
+
+ /*0: Displays performance data on the screen, 1: Prints performance data using log.*/
+ #define LV_USE_PERF_MONITOR_LOG_MODE 0
+ #endif
+
+ /*1: Show the used memory and the memory fragmentation
+ * Requires `LV_USE_STDLIB_MALLOC = LV_STDLIB_BUILTIN`
+ * Requires `LV_USE_SYSMON = 1`*/
+ #define LV_USE_MEM_MONITOR 0
+ #if LV_USE_MEM_MONITOR
+ #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
+ #endif
+
+#endif /*LV_USE_SYSMON*/
+
+/*1: Enable the runtime performance profiler*/
+#define LV_USE_PROFILER 0
+#if LV_USE_PROFILER
+ /*1: Enable the built-in profiler*/
+ #define LV_USE_PROFILER_BUILTIN 1
+ #if LV_USE_PROFILER_BUILTIN
+ /*Default profiler trace buffer size*/
+ #define LV_PROFILER_BUILTIN_BUF_SIZE (16 * 1024) /*[bytes]*/
+ #endif
+
+ /*Header to include for the profiler*/
+ #define LV_PROFILER_INCLUDE "lvgl/src/misc/lv_profiler_builtin.h"
+
+ /*Profiler start point function*/
+ #define LV_PROFILER_BEGIN LV_PROFILER_BUILTIN_BEGIN
+
+ /*Profiler end point function*/
+ #define LV_PROFILER_END LV_PROFILER_BUILTIN_END
+
+ /*Profiler start point function with custom tag*/
+ #define LV_PROFILER_BEGIN_TAG LV_PROFILER_BUILTIN_BEGIN_TAG
+
+ /*Profiler end point function with custom tag*/
+ #define LV_PROFILER_END_TAG LV_PROFILER_BUILTIN_END_TAG
+#endif
+
+/*1: Enable Monkey test*/
+#define LV_USE_MONKEY 0
+
+/*1: Enable grid navigation*/
+#define LV_USE_GRIDNAV 0
+
+/*1: Enable lv_obj fragment*/
+#define LV_USE_FRAGMENT 0
+
+/*1: Support using images as font in label or span widgets */
+#define LV_USE_IMGFONT 0
+
+/*1: Enable an observer pattern implementation*/
+#define LV_USE_OBSERVER 1
+
+/*1: Enable Pinyin input method*/
+/*Requires: lv_keyboard*/
+#define LV_USE_IME_PINYIN 0
+#if LV_USE_IME_PINYIN
+ /*1: Use default thesaurus*/
+ /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
+ #define LV_IME_PINYIN_USE_DEFAULT_DICT 1
+ /*Set the maximum number of candidate panels that can be displayed*/
+ /*This needs to be adjusted according to the size of the screen*/
+ #define LV_IME_PINYIN_CAND_TEXT_NUM 6
+
+ /*Use 9 key input(k9)*/
+ #define LV_IME_PINYIN_USE_K9_MODE 1
+ #if LV_IME_PINYIN_USE_K9_MODE == 1
+ #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
+ #endif /*LV_IME_PINYIN_USE_K9_MODE*/
+#endif
+
+/*1: Enable file explorer*/
+/*Requires: lv_table*/
+#define LV_USE_FILE_EXPLORER 0
+#if LV_USE_FILE_EXPLORER
+ /*Maximum length of path*/
+ #define LV_FILE_EXPLORER_PATH_MAX_LEN (128)
+ /*Quick access bar, 1:use, 0:not use*/
+ /*Requires: lv_list*/
+ #define LV_FILE_EXPLORER_QUICK_ACCESS 1
+#endif
+
+/*==================
+ * DEVICES
+ *==================*/
+
+/*Use SDL to open window on PC and handle mouse and keyboard*/
+#define LV_USE_SDL 1
+#if LV_USE_SDL
+ #define LV_SDL_INCLUDE_PATH <SDL2/SDL.h>
+ #define LV_SDL_RENDER_MODE LV_DISPLAY_RENDER_MODE_DIRECT /*LV_DISPLAY_RENDER_MODE_DIRECT is recommended for best performance*/
+ #define LV_SDL_BUF_COUNT 1 /*1 or 2*/
+ #define LV_SDL_FULLSCREEN 0 /*1: Make the window full screen by default*/
+ #define LV_SDL_DIRECT_EXIT 1 /*1: Exit the application when all SDL windows are closed*/
+ #define LV_SDL_MOUSEWHEEL_MODE LV_SDL_MOUSEWHEEL_MODE_ENCODER /*LV_SDL_MOUSEWHEEL_MODE_ENCODER/CROWN*/
+#endif
+
+/*Use X11 to open window on Linux desktop and handle mouse and keyboard*/
+#define LV_USE_X11 0
+#if LV_USE_X11
+ #define LV_X11_DIRECT_EXIT 1 /*Exit the application when all X11 windows have been closed*/
+ #define LV_X11_DOUBLE_BUFFER 1 /*Use double buffers for endering*/
+ /*select only 1 of the following render modes (LV_X11_RENDER_MODE_PARTIAL preferred!)*/
+ #define LV_X11_RENDER_MODE_PARTIAL 1 /*Partial render mode (preferred)*/
+ #define LV_X11_RENDER_MODE_DIRECT 0 /*direct render mode*/
+ #define LV_X11_RENDER_MODE_FULL 0 /*Full render mode*/
+#endif
+
+/*Driver for /dev/fb*/
+#define LV_USE_LINUX_FBDEV 0
+#if LV_USE_LINUX_FBDEV
+ #define LV_LINUX_FBDEV_BSD 0
+ #define LV_LINUX_FBDEV_RENDER_MODE LV_DISPLAY_RENDER_MODE_PARTIAL
+ #define LV_LINUX_FBDEV_BUFFER_COUNT 0
+ #define LV_LINUX_FBDEV_BUFFER_SIZE 60
+#endif
+
+/*Use Nuttx to open window and handle touchscreen*/
+#define LV_USE_NUTTX 0
+
+#if LV_USE_NUTTX
+ #define LV_USE_NUTTX_LIBUV 0
+
+ /*Use Nuttx custom init API to open window and handle touchscreen*/
+ #define LV_USE_NUTTX_CUSTOM_INIT 0
+
+ /*Driver for /dev/lcd*/
+ #define LV_USE_NUTTX_LCD 0
+ #if LV_USE_NUTTX_LCD
+ #define LV_NUTTX_LCD_BUFFER_COUNT 0
+ #define LV_NUTTX_LCD_BUFFER_SIZE 60
+ #endif
+
+ /*Driver for /dev/input*/
+ #define LV_USE_NUTTX_TOUCHSCREEN 0
+
+#endif
+
+/*Driver for /dev/dri/card*/
+#define LV_USE_LINUX_DRM 0
+
+/*Interface for TFT_eSPI*/
+#define LV_USE_TFT_ESPI 0
+
+/*Driver for evdev input devices*/
+#define LV_USE_EVDEV 0
+
+/*Driver for libinput input devices*/
+#define LV_USE_LIBINPUT 0
+
+#if LV_USE_LIBINPUT
+ #define LV_LIBINPUT_BSD 0
+
+ /*Full keyboard support*/
+ #define LV_LIBINPUT_XKB 0
+ #if LV_LIBINPUT_XKB
+ /*"setxkbmap -query" can help find the right values for your keyboard*/
+ #define LV_LIBINPUT_XKB_KEY_MAP { .rules = NULL, .model = "pc101", .layout = "us", .variant = NULL, .options = NULL }
+ #endif
+#endif
+
+/*Drivers for LCD devices connected via SPI/parallel port*/
+#define LV_USE_ST7735 0
+#define LV_USE_ST7789 0
+#define LV_USE_ST7796 0
+#define LV_USE_ILI9341 0
+
+#define LV_USE_GENERIC_MIPI (LV_USE_ST7735 | LV_USE_ST7789 | LV_USE_ST7796 | LV_USE_ILI9341)
+
+/* LVGL Windows backend */
+#define LV_USE_WINDOWS 0
+
+/*==================
+* EXAMPLES
+*==================*/
+
+/*Enable the examples to be built with the library*/
+#define LV_BUILD_EXAMPLES 1
+
+/*===================
+ * DEMO USAGE
+ ====================*/
+
+/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
+#define LV_USE_DEMO_WIDGETS 0
+
+/*Demonstrate the usage of encoder and keyboard*/
+#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
+
+/*Benchmark your system*/
+#define LV_USE_DEMO_BENCHMARK 0
+
+/*Render test for each primitives. Requires at least 480x272 display*/
+#define LV_USE_DEMO_RENDER 0
+
+/*Stress test for LVGL*/
+#define LV_USE_DEMO_STRESS 0
+
+/*Music player demo*/
+#define LV_USE_DEMO_MUSIC 0
+#if LV_USE_DEMO_MUSIC
+ #define LV_DEMO_MUSIC_SQUARE 0
+ #define LV_DEMO_MUSIC_LANDSCAPE 0
+ #define LV_DEMO_MUSIC_ROUND 0
+ #define LV_DEMO_MUSIC_LARGE 0
+ #define LV_DEMO_MUSIC_AUTO_PLAY 0
+#endif
+
+/*Flex layout demo*/
+#define LV_USE_DEMO_FLEX_LAYOUT 0
+
+/*Smart-phone like multi-language demo*/
+#define LV_USE_DEMO_MULTILANG 0
+
+/*Widget transformation demo*/
+#define LV_USE_DEMO_TRANSFORM 0
+
+/*Demonstrate scroll settings*/
+#define LV_USE_DEMO_SCROLL 0
+
+/*Vector graphic demo*/
+#define LV_USE_DEMO_VECTOR_GRAPHIC 0
+/*--END OF LV_CONF_H--*/
+
+#endif /*LV_CONF_H*/
+
+#endif /*End of "Content enable"*/
diff --git a/Sources/SwiftLVGL/Core/LVGLObject.swift b/Sources/SwiftLVGL/Core/LVGLObject.swift
index a806437..0d23f93 100644
--- a/Sources/SwiftLVGL/Core/LVGLObject.swift
+++ b/Sources/SwiftLVGL/Core/LVGLObject.swift
@@ -1,8 +1,132 @@
//
-// File.swift
-//
+// LVGLObject.swift
+//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public extension LVGLObjectProtocol {
+
+ func setPosition(x: Int32) {
+ lv_obj_set_x(pointer, x)
+ }
+
+ func setPosition(y: Int32) {
+ lv_obj_set_y(pointer, y)
+ }
+
+ func setPosition(x: Int32, y: Int32) {
+ lv_obj_set_pos(pointer, x, y)
+ }
+
+ func setSize(width: Int32) {
+ lv_obj_set_width(pointer, width)
+ }
+
+ func setSize(height: Int32) {
+ lv_obj_set_height(pointer, height)
+ }
+
+ func setSize(width: Int32, height: Int32) {
+ lv_obj_set_size(pointer, width, height)
+ }
+
+ func getDimension(dimension: LVGLDimension) -> Int32 {
+ switch dimension {
+ case .width:
+ return lv_obj_get_width(pointer)
+ case .height:
+ return lv_obj_get_height(pointer)
+ }
+ }
+
+ func getContentDimension(dimension: LVGLDimension) -> Int32 {
+ switch dimension {
+ case .width:
+ return lv_obj_get_content_width(pointer)
+ case .height:
+ return lv_obj_get_content_height(pointer)
+ }
+ }
+
+ func getSelfDimension(dimension: LVGLDimension) -> Int32 {
+ switch dimension {
+ case .width:
+ return lv_obj_get_self_width(pointer)
+ case .height:
+ return lv_obj_get_self_height(pointer)
+ }
+ }
+
+ func setContentSize(width: Int32, height: Int32) {
+ lv_obj_set_content_width(pointer, width)
+ lv_obj_set_content_height(pointer, height)
+ }
+
+ func setContentSize(width: Int32) {
+ lv_obj_set_content_width(pointer, width)
+ }
+
+ func setContentSize(height: Int32) {
+ lv_obj_set_content_height(pointer, height)
+ }
+
+ func align(alignment: LVAlignment) {
+ lv_obj_set_align(pointer, alignment.rawValue)
+ }
+
+ func align(alignment: LVAlignment, xOffset: Int32, yOffset: Int32) {
+ lv_obj_align(pointer, alignment.rawValue, xOffset, yOffset)
+ }
+
+ func center() {
+ lv_obj_center(pointer)
+ }
+
+ func getParent() -> UnsafeMutablePointer<lv_obj_t>? {
+ let parentPointer: UnsafeMutablePointer<lv_obj_t>? = lv_obj_get_parent(pointer)
+ return parentPointer
+ }
+
+ func setParent(parentPointer: UnsafeMutablePointer<lv_obj_t>) {
+ lv_obj_set_parent(pointer, parentPointer)
+ }
+
+ func setCallback(
+ eventType: LVEventCode,
+ _ callback: @escaping (UnsafeMutablePointer<lv_event_t>?) -> Void
+ ) {
+ callbackStore[UnsafeMutableRawPointer(pointer!)] = callback
+
+ lv_obj_add_event_cb(
+ pointer,
+ { cCallback($0) },
+ eventType.toLVEventCode(),
+ nil
+ )
+ }
+
+ func removeCallback() {
+ callbackStore.removeValue(forKey: UnsafeMutableRawPointer(pointer!))
+ }
+
+ mutating func delete() {
+ if pointer == nil {
+ print("Pointer already exists")
+ print("This will be a fatal error in the future")
+ } else {
+ lv_obj_delete(pointer)
+ pointer = nil
+
+ }
+ }
+
+ func exists() -> Bool {
+ if pointer == nil {
+ return false
+ }
+ return true
+ }
+}
diff --git a/Sources/SwiftLVGL/Core/LVGLObjectProtocol.swift b/Sources/SwiftLVGL/Core/LVGLObjectProtocol.swift
index a806437..47bfe21 100644
--- a/Sources/SwiftLVGL/Core/LVGLObjectProtocol.swift
+++ b/Sources/SwiftLVGL/Core/LVGLObjectProtocol.swift
@@ -1,8 +1,58 @@
//
-// File.swift
+// LVGLObjectProtocol.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public protocol LVGLObjectProtocol {
+ var pointer: UnsafeMutablePointer<lv_obj_t>? { get set }
+
+ func setPosition(x: Int32)
+ func setPosition(y: Int32)
+ func setPosition(x: Int32, y: Int32)
+
+ func setSize(width: Int32, height: Int32)
+ func setSize(height: Int32)
+ func setSize(width: Int32)
+
+ func getDimension(dimension: LVGLDimension) -> Int32
+ func getContentDimension(dimension: LVGLDimension) -> Int32
+ func getSelfDimension(dimension: LVGLDimension) -> Int32
+
+ func setContentSize(width: Int32, height: Int32)
+ func setContentSize(width: Int32)
+ func setContentSize(height: Int32)
+
+ func align(alignment: LVAlignment)
+ func align(alignment: LVAlignment, xOffset: Int32, yOffset: Int32)
+ func center()
+
+ func getParent() -> UnsafeMutablePointer<lv_obj_t>?
+ func setParent(parentPointer: UnsafeMutablePointer<lv_obj_t>)
+
+ func setCallback(
+ eventType: LVEventCode, _ callback: @escaping (UnsafeMutablePointer<lv_event_t>?) -> Void)
+ func removeCallback()
+
+ mutating func delete()
+ func exists() -> Bool
+
+ /*
+ TODO:
+ func refreshSize() -> bool // lv_obj_refr_size
+ func setLayout(layout: UInt32) // lv_obj_set_layout
+ func isLayoutPositioned() -> bool // lv_obj_is_layout_positioned
+ func setLayoutAsDirty() // lv_obj_mark_layout_as_dirty
+ func updateLayout() // lv_obj_update_layout
+ func align(to: UnsafeMutablePointer<lv_obj_t>? = nil, alignment: LVAlignment, xOffset: Int32, yOffset: Int32) // lv_obj_align_to
+ func copyCoords(area to: UnsafeMutablePointer<lv_area_t>) // lv_obj_get_coords
+
+ // Get Coords lv_obj_get_x, lv_obj_get_x2, lv_obj_get_y, lv_obj_get_y2, lv_obj_get_x_aligned, lv_obj_get_y_aligned
+
+ and a few more...
+
+ */
+}
diff --git a/Sources/SwiftLVGL/Enums/Color.swift b/Sources/SwiftLVGL/Enums/Color.swift
index a806437..82f4d0b 100644
--- a/Sources/SwiftLVGL/Enums/Color.swift
+++ b/Sources/SwiftLVGL/Enums/Color.swift
@@ -1,8 +1,18 @@
//
-// File.swift
+// Color.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+public enum Color: UInt32 {
+ case blue = 0x003a57
+ case white = 0xffffff
+ case red = 0xff0000
+ case green = 0x00ff00
+ case black = 0x000000
+
+ func toHex() -> UInt32 {
+ return self.rawValue
+ }
+}
diff --git a/Sources/SwiftLVGL/Enums/LVAlignment.swift b/Sources/SwiftLVGL/Enums/LVAlignment.swift
index a806437..c880734 100644
--- a/Sources/SwiftLVGL/Enums/LVAlignment.swift
+++ b/Sources/SwiftLVGL/Enums/LVAlignment.swift
@@ -1,8 +1,31 @@
//
-// File.swift
+// LVAlignment.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+public enum LVAlignment: UInt8 {
+ case `default` = 0
+ case topLeft = 1
+ case topMid = 2
+ case topRight = 3
+ case bottomLeft = 4
+ case bottomMid = 5
+ case bottomRight = 6
+ case leftMid = 7
+ case rightMid = 8
+ case center = 9
+ case outTopLeft = 10
+ case outTopMid = 11
+ case outTopRight = 12
+ case outBottomLeft = 13
+ case outBottomMid = 14
+ case outBottomRight = 15
+ case outLeftTop = 16
+ case outLeftMid = 17
+ case outLeftBottom = 18
+ case outRightTop = 19
+ case outRightMid = 20
+ case outRightBottom = 21
+}
diff --git a/Sources/SwiftLVGL/Enums/LVEventCode.swift b/Sources/SwiftLVGL/Enums/LVEventCode.swift
index a806437..1275cb7 100644
--- a/Sources/SwiftLVGL/Enums/LVEventCode.swift
+++ b/Sources/SwiftLVGL/Enums/LVEventCode.swift
@@ -1,8 +1,88 @@
//
-// File.swift
+// LVEventCode.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public enum LVEventCode: Int {
+ case all = 0
+ case pressed
+ case pressing
+ case pressLost
+ case shortClicked
+ case longPressed
+ case longPressedRepeat
+ case clicked
+ case released
+ case scrollBegin
+ case scrollThrowBegin
+ case scrollEnd
+ case scroll
+ case gesture
+ case key
+ case rotary
+ case focused
+ case defocused
+ case leave
+ case hitTest
+ case indevReset
+ case hoverOver
+ case hoverLeave
+ case coverCheck
+ case refreshExtDrawSize
+ case drawMainBegin
+ case drawMain
+ case drawMainEnd
+ case drawPostBegin
+ case drawPost
+ case drawPostEnd
+ case drawTaskAdded
+ case valueChanged
+ case insert
+ case refresh
+ case ready
+ case cancel
+ case create
+ case delete
+ case childChanged
+ case childCreated
+ case childDeleted
+ case screenUnloadStart
+ case screenLoadStart
+ case screenLoaded
+ case screenUnloaded
+ case sizeChanged
+ case styleChanged
+ case layoutChanged
+ case getSelfSize
+ case invalidateArea
+ case resolutionChanged
+ case colorFormatChanged
+ case refreshRequest
+ case refreshStart
+ case refreshReady
+ case renderStart
+ case renderReady
+ case flushStart
+ case flushFinish
+ case flushWaitStart
+ case flushWaitFinish
+ case vsync
+ case preprocess
+ case last = 1000
+
+ func toLVEventCode() -> lv_event_code_t {
+ return lv_event_code_t(rawValue: UInt32(self.rawValue)) // UInt16 on Pi Pico
+ }
+}
+
+
+public extension UnsafeMutablePointer<lv_event_t> {
+ var eventCode: LVEventCode? {
+ let rawValue = Int(lv_event_get_code(self).rawValue)
+ return LVEventCode(rawValue: rawValue)
+ }
+}
diff --git a/Sources/SwiftLVGL/Enums/LVGLDimension.swift b/Sources/SwiftLVGL/Enums/LVGLDimension.swift
index a806437..b224fff 100644
--- a/Sources/SwiftLVGL/Enums/LVGLDimension.swift
+++ b/Sources/SwiftLVGL/Enums/LVGLDimension.swift
@@ -1,8 +1,10 @@
//
-// File.swift
+// LVGLDimension.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+public enum LVGLDimension {
+ case width, height
+}
diff --git a/Sources/SwiftLVGL/Utilities/CallbackStore.swift b/Sources/SwiftLVGL/Utilities/CallbackStore.swift
index a806437..879bcd8 100644
--- a/Sources/SwiftLVGL/Utilities/CallbackStore.swift
+++ b/Sources/SwiftLVGL/Utilities/CallbackStore.swift
@@ -1,8 +1,20 @@
//
-// File.swift
+// CallbackStore.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public var callbackStore: [UnsafeMutableRawPointer: (UnsafeMutablePointer<lv_event_t>?) -> Void] = [:]
+
+public func cCallback(_ event: UnsafeMutablePointer<lv_event_t>?) {
+ guard let event = event else { return }
+ let target = lv_event_get_target(event)
+ if let targetPointer = UnsafeMutableRawPointer(target),
+ let callback = callbackStore[targetPointer]
+ {
+ callback(event)
+ }
+}
diff --git a/Sources/SwiftLVGL/Widgets/LVGLButton.swift b/Sources/SwiftLVGL/Widgets/LVGLButton.swift
index a806437..62b1659 100644
--- a/Sources/SwiftLVGL/Widgets/LVGLButton.swift
+++ b/Sources/SwiftLVGL/Widgets/LVGLButton.swift
@@ -1,8 +1,38 @@
//
-// File.swift
-//
+// LVGLButton.swift
+//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public protocol LVGLButtonProtocol: LVGLObjectProtocol {
+
+}
+
+public struct LVGLButton: LVGLButtonProtocol {
+ public let label: LVGLLabel
+ public var pointer: UnsafeMutablePointer<lv_obj_t>?
+
+ public init(
+ _ text: String, alignment: LVAlignment = .center, textColor: Color = .blue,
+ xSize: Int32 = 120, ySize: Int32 = 50, xOffset: Int32 = 0, yOffset: Int32 = 0,
+ eventType: LVEventCode = .all,
+ callback: @escaping (UnsafeMutablePointer<lv_event_t>?) -> Void = { _ in }
+ ) {
+ guard let button = lv_button_create(lv_screen_active()) else {
+ fatalError("Failed to create button")
+ }
+ self.pointer = button
+ self.label = LVGLLabel(
+ text, alignment: alignment, xOffset: xOffset, yOffset: yOffset
+ )
+ self.label.setParent(parentPointer: pointer!)
+ align(alignment: alignment, xOffset: xOffset, yOffset: yOffset)
+ setSize(width: xSize, height: ySize)
+ setCallback(eventType: eventType, callback)
+
+ }
+
+}
diff --git a/Sources/SwiftLVGL/Widgets/LVGLLabel.swift b/Sources/SwiftLVGL/Widgets/LVGLLabel.swift
index a806437..792144d 100644
--- a/Sources/SwiftLVGL/Widgets/LVGLLabel.swift
+++ b/Sources/SwiftLVGL/Widgets/LVGLLabel.swift
@@ -1,8 +1,31 @@
//
-// File.swift
+// LVGLLabel.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public protocol LVGLLabelProtocol: LVGLObjectProtocol {
+ func setText(_ text: String)
+}
+
+public struct LVGLLabel: LVGLLabelProtocol {
+ public var pointer: UnsafeMutablePointer<lv_obj_t>?
+
+ public init(_ text: String, alignment: LVAlignment = .center, xOffset: Int32 = 0, yOffset: Int32 = 0) {
+ guard let label = lv_label_create(lv_screen_active()) else {
+ fatalError("Failed to create label")
+ }
+ self.pointer = label
+ setText(text)
+ align(alignment: alignment, xOffset: xOffset, yOffset: yOffset)
+ }
+
+ public func setText(_ text: String) {
+ text.withCString { cString in
+ lv_label_set_text(pointer, cString)
+ }
+ }
+}
diff --git a/Sources/SwiftLVGL/Widgets/LVGLSlider.swift b/Sources/SwiftLVGL/Widgets/LVGLSlider.swift
index a806437..3a7abcc 100644
--- a/Sources/SwiftLVGL/Widgets/LVGLSlider.swift
+++ b/Sources/SwiftLVGL/Widgets/LVGLSlider.swift
@@ -1,8 +1,38 @@
//
-// File.swift
+// LVGLSlider.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public protocol LVGLSliderProtocol: LVGLObjectProtocol {
+ func setValue(value: Int32, enableAnimation: Bool)
+}
+
+public struct LVGLSlider: LVGLSliderProtocol {
+ public let label: LVGLLabel
+ public var pointer: UnsafeMutablePointer<lv_obj_t>?
+
+ public init(
+ _ text: String = "0%", alignment: LVAlignment = .center, xOffset: Int32 = 0,
+ yOffset: Int32 = 0
+ ) {
+ guard let slider = lv_slider_create(lv_screen_active()) else {
+ fatalError("Failed to create slider")
+ }
+ self.pointer = slider
+ self.label = LVGLLabel(text, alignment: alignment)
+
+ align(alignment: alignment, xOffset: xOffset, yOffset: yOffset)
+
+ self.label.setParent(parentPointer: slider)
+ }
+
+ public func setValue(value: Int32 = 0, enableAnimation: Bool = true) {
+
+ }
+
+}
+
diff --git a/Sources/SwiftLVGL/Widgets/LVGLSpinner.swift b/Sources/SwiftLVGL/Widgets/LVGLSpinner.swift
index a806437..9a97bb2 100644
--- a/Sources/SwiftLVGL/Widgets/LVGLSpinner.swift
+++ b/Sources/SwiftLVGL/Widgets/LVGLSpinner.swift
@@ -1,8 +1,34 @@
//
-// File.swift
+// LVGLSpinner.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public protocol LVGLSpinnerProtocol: LVGLObjectProtocol {
+ func setAnimation(animationTime: UInt32, arcAngle: UInt32)
+}
+
+public struct LVGLSpinner: LVGLSpinnerProtocol {
+ public var pointer: UnsafeMutablePointer<lv_obj_t>?
+
+ public init(
+ animationTime: UInt32 = 100,
+ arcAngle: UInt32 = 200, alignment: LVAlignment = .center, xSize: UInt32 = 100,
+ ySize: UInt32 = 100
+ ) {
+ guard let spinner = lv_spinner_create(lv_screen_active()) else {
+ fatalError("Failed to create spinner")
+ }
+ self.pointer = spinner
+ align(alignment: alignment)
+ setSize(width: 100, height: 100)
+ lv_spinner_set_anim_params(spinner, 1000, 200)
+ }
+
+ public func setAnimation(animationTime: UInt32 = 1000, arcAngle: UInt32 = 200) {
+ lv_spinner_set_anim_params(pointer, animationTime, arcAngle)
+ }
+}
diff --git a/Sources/SwiftLVGL/Widgets/LVGLSwitch.swift b/Sources/SwiftLVGL/Widgets/LVGLSwitch.swift
index a806437..a3580d1 100644
--- a/Sources/SwiftLVGL/Widgets/LVGLSwitch.swift
+++ b/Sources/SwiftLVGL/Widgets/LVGLSwitch.swift
@@ -1,8 +1,44 @@
//
-// File.swift
+// LVGLSwitch.swift
//
//
// Created by Navan Chauhan on 8/9/24.
//
-import Foundation
+import CLVGL
+
+public protocol LVGLSwitchProtocol: LVGLObjectProtocol {
+ var checked: Bool { get set}
+ func isChecked() -> Bool
+ mutating func setChecked(_ to: Bool)
+}
+
+public struct LVGLSwitch: LVGLSwitchProtocol {
+ public var checked: Bool
+ public var pointer: UnsafeMutablePointer<lv_obj_t>?
+
+ public init(_ checked: Bool = false, alignment: LVAlignment = .center, xOffset: Int32 = 0, yOffset: Int32 = 0) {
+ guard let mySwitch = lv_switch_create(lv_screen_active()) else {
+ fatalError("Failed to create switch")
+ }
+ self.pointer = mySwitch
+ self.checked = checked
+
+ align(alignment: alignment, xOffset: xOffset, yOffset: yOffset)
+ setChecked(checked)
+
+ }
+
+ public func isChecked() -> Bool {
+ return checked
+ }
+
+ mutating public func setChecked(_ to: Bool) {
+ if (to) {
+ lv_obj_add_state(pointer, 1)
+ } else {
+ lv_obj_remove_state(pointer, 1)
+ }
+ self.checked = to
+ }
+}
diff --git a/Sources/SwiftLVGLDemo/Main.swift b/Sources/SwiftLVGLDemo/Main.swift
new file mode 100644
index 0000000..2e53d4d
--- /dev/null
+++ b/Sources/SwiftLVGLDemo/Main.swift
@@ -0,0 +1,33 @@
+import CLVGL
+import SwiftLVGL
+
+@main
+struct Main {
+ static func main() {
+ lv_init()
+ let _ = lv_sdl_window_create(480, 480)
+ let _ = lv_sdl_mouse_create()
+
+ var myCounter: Int = 0
+
+ let label = LVGLLabel("", alignment: .bottomMid)
+ let button = LVGLButton("Click Me", eventType: .pressed) { event in
+ if let event = event, event.eventCode == .pressed {
+ myCounter += 1
+ label.setText("You clicked the button \(myCounter) times")
+ }
+ }
+ let _ = LVGLButton("Shift Button", alignment: .bottomRight, eventType: .pressed) { event in
+ button.align(alignment: .leftMid)
+ }
+
+ let _ = LVGLSlider("", alignment: .topMid, yOffset: 50)
+
+ let _ = LVGLSwitch(alignment: .rightMid)
+
+ while true {
+ lv_timer_handler()
+ usleep(5000)
+ }
+ }
+}